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Changelogs
Version OCS 1.1
removed duplicates from OCS patch
Version 1.3
Added more worldspaces the original doesn't touch
Added Populated Raven Rock addon
Deleted more stuff for the tweaks file
Version 1.2
Hopefully actually fixed morag tong.
Added more rieklings to Moesring pass
Version 1.03
Fixed one ambush marker at moesring pass
Fixed an enablemarker
Added more ash spawn to fort frostmoth
Version 1.01
Fixed Morag tong being enabled too early
All OCS patches- contains OCS patches generated using Hishy's script
OCS patches without lands roads paths- a download without lands roads paths for my convenience
Populated Skyrim DLC- adds new enemies to most DLC locations and Japhet's folly. Doesn't actually require populated Skyrim reborn and doesn't touch the two Dawnguard faction HQs.
Populated Raven Rock- adds 3 new NPCs to Raven Rock once you've reopened the mine. Requires Populated Cities Towns Villages Reborn
More nords- most of the NPCs that could spawn as one of many races will now spawn only as nords
Populated DLC cannibal Draugr patch- patches the above download for original cannibal draugr on Solstheim
Common Clothes patch- gives labourers multiple outfits to wear. Changes Lumberjacks to use fur instead of rags
Populated Skyrim Reborn Tweaks- currently removes the militia from forts and places as I don't like them. Also adds some banned wizards at bandit camps to the bandit faction so they actually attack you. Removes other NPCs I didn't like as well eg the lumberjack from winterhold
Ruunvald Clearable and Vigilants die with the boss- This makes ruunvald clearable and makes the four vigilants added by my DLC addon die when the boss does as the vanilla ones do
Please report any bugs you find- the most likely ones are misplaced enablemarkers