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Created by

rjinthematrix

Uploaded by

mrjentipede

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About this mod

Bandit, warlock, vampire, afflicted, hunter and forsworn children integrated into Skyrim's harsh wilderness.

Requirements
Permissions and credits
Donations
Requires Slayable Offspring SKSE

Previously just a novel fix for stretching for killable children with killmoves unlocke; KoS evolved into new immersion-appropriate children in Skyrim's varied factions.

Main file includes:
Bandit, Forsworn, Warlock, Witch, Afflicted, Vampire, Nord Hunter & Skeleton children in leveled lists.
Orc and Elf children available but with new dependencies - no new mesh or texture work in this mod.
At low level the frequency averages about 1 or 2 kids in a large cave and will decrease as you level up.
There are also 2 new unique npc's with their own AI package data, 1 young Thieves Guild members and a young College of Winterhold student.
All new npcs CAN be soul-trapped, pick-pocketed and reanimated; they have petty souls, as if there were any doubt.
These kids have very little gold (only a few coins if any, except the thieves who have more), you can't take their clothes and their dead bodies are light and can be thrown around.
Bandit kids have random outfits between fur armour, hide armour and red/green/blue child clothes.
FaceGen data is NO LONGER NEEDED; no more grey faces!

Patches included:

Dark Elf, High Elf, Wood Elf and Orc Children Add-on requires RS Children and Realistic Elven Children aka Aymar and Friends
Khajit children Add-on requires KhajiitChildren aka Ma'isha
Argonian children requires My_little_hatchling
Lykaios Children Add-on requires Liam - Standalone Lykaios Child
Add-on Fish requires ccBGSSSE001-Fish.esm or AE

Snow Elf children IN PROGRESS

Works great with Equipment Flexibility Project.

FAQ:
Will they use new weapons that I add from mods?
You bet, as you can see the new weapons from Heavy Armory - New Weapons by PrivateEye on the screenshots.

Are you going to add a MCM menu so we can _______?
No, I am not familiar enough to work with this function.

Will there be Khajiit and Argonian children in the future?
They are already here!

Should I be enjoying killing kids so much?
Probably not, but I am in no place to judge.

Will you be making a version for vanilla children?
Compatibility edition works with vanilla however IS UNTESTED.

Will you make one for The Kids are Alright?
Compatibility edition should work here, too.

Can we expect children for Alik'r/Companions/Silver Hand/Mercenaries/Dark Brotherhood/Guards/Vigilants of Stendar/Thalmor/Stormcloaks/Imperials?
No, this mod includes specific levelled list changes to prevent such radiant NPCs including children assassins, vigilants, Cw and silver hand; I am considering allowing child radiant thieves.

Check out my other mods!
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