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MackDaMerc

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MackDaMerc

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About this mod

A couple compatibility patches for EEK's Belethor's General Goods.

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I found that when using Embers XD and ELFX, some fire, smoke, and light assets are annoyingly persistent - no matter how I altered my load order they wouldn't go away. I don't know about you. But, I do not like stopping mid game to disable, move, or edit objects as I play. I prefer to have all that stuff resolved before I start a new game. I figure other moders might think the same way, so I decided to share these little patches for EEK's Belethors General Goods Overhaul SSE.



What these patches do:

Embers XD
 Embers XD replaces vanilla fire sources. The vanilla fire pit's fire remained. Instead of being in its pit, it is burning on a rug and blowing smoke up to the rafters (see pics). This patch address that issue.   

Enhanced Lights and FX : After I resolved the Embers XD's fire and smoke, I reloaded the game to see that the smoke was still there. After some poking around, I discovered it was related to ELFX. This patch addresses that issue.

Used SSEEdit to flag all the .esp files as .esl


Installation:

Simply download and install through your mod manager.



Recommended mods:
       Nordic Carving - Wallbaskets SE
       Peltapalooza
       Rugnarok
       Static Mesh Improvement Mod (SMIM)



                                     Appreciation and thanks to AnamorfusEvilEyedKyo, and Mindflux for making the mods we all enjoy.

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