Removes city-specific logos/symbols from doors often used in new worldspace mods, to further immersion. Also contains ESL-Flagged plugin to retain original Solitude/Windhelm gates.
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File credits
Full credit goes to hype1 for this mod. I just did minor edits to several textures/meshes.
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Glorious Doors of Skyrim is a great mod, however it adds city-specific logos/symbols to some of the doors. This can become problematic when said doors are used in larger mods in a different context (some examples being Beyond Reach and Legacy of the Dragonborn).
So, to rectify this crippling threat to immersion, I've made a blanket fix which removes some of the conspicuous symbols on some of the frequently used doors (namely the Solitude and Windhelm gates), so that you can you can rest assured knowing they won't be popping up where they're not supposed to. Additionally, I've included an optional ESL-Flagged plugin that keeps the Solidute/Windhelm gates as their original look, as well as a quick fix for the arnima gate from Beyond Reach.
Installation:
Install manually or with mod manager.
Credits:
Full credit to hype1 for Glorious Doors of Skyrim- Thanks for letting me post this, and for making such a fantastic mod!