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File credits
ANIMATIONS by Genebriss for creating this mod for Immersion for the Player.
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Changelogs
Version 0.5
Corrects the PullChain animation from ANIMATIONS mod
DESCRIPTION
The ANIMATIONS mod uses the "IdleTake" animation when activating any of the pull chain function to open hidden doors or gates.
That is not the correct animation for that purpose. This bugged me a lot so I found the correct animation which is "IdlePullChain". When using the animation it might be offset if you aren't looking directly at the chain but eh.
Run FNIS SE so that you the Player can use the animation otherwise it will overwrite the original animations use.