Fixes the infamous long-standing vanilla issue where attacking while slowly moving will make you slide across the ground giving the impression of an ice-skater.1H and 2H covered, NPC and Player.
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Background Image: Frozen Lake Guardian by Alejandro Olmedo
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Changelogs
Version 1.4
Fixed the DualWield PowerAttack on Daggers being way too slow. Its a vanilla bug that was included in the old nemesis version I used. Only fixed if you use nemesis. Vanilla 1hm_behavior.hkx file replacement still has the bug.
Version 1.3
Fixed 2handed hammer and axe ice skating. Fixed left hand 1handed ice skating. Fixed unarmed ice skating. Continued to improve the blending on all attacks. Skipped Version number, as this is a bigger update.
Version 1.1
Some small tweaks to timings and it's now compatible with nemesis and thus any animation mods using nemesis.
Version 1.0
Initial Upload
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Details Finally came around fixing this vanilla atrocity. This is for all you guys not using SkySa. I actually went into the behavior files and fixed ice skating at its root. It's not the same as Reduce Attack Skating Movement as that mod just reduces the movement speed which does little at fixing this issue (They are both compatible though). Its still a very little bit slidy on transition of walk to run, but there's nothing that can be done in vanilla to make it better than this, except replacing everything with non-vanilla animations which I don't like. This is as good as it gets for vanilla junkies. 1handed as well as 2handed are covered for both NPCs and player. Just try it out, you can ask me if you have questions. Have fun.
Bugs Transition from walking to running is still sliding a tad bit. FAQ But wasn't this fixed by some other mod already? - no