About this mod
Displays various information about NPCs around the player in its current cell.
- Requirements
- Permissions and credits
Requires latest SkyUI and SKSE.
Not backwards compatible with Skyrim Classic.
No NPCs are physically touched by this mod or assigned to any properties.
No Cells are edited in any way.
This will display the names in the MCM that were found in the cell, additionally it will show if the NPC found is currently disabled or not.
By selecting a name, a menu box will appear that shows the following:
- Form ID (in decimals)
- Race (including the race's Form ID(in hex)
- Gender
- World Position (Position relative to the world: x, y, z)
- Local Position (Position relative to the cell: x, y, z is always the same as the world Z)
- Distance from the player
* For the Form ID, you can convert it to hex using a calculator in programmer mode, or any that has hex/dec converters.
* The player is included in the scans.
Limitations: Scanning for NPCs via SKSE can be slow, give the menu some time to load. To reduce load times, new scans only start if the player changes cells. Basically the same cell is not rescanned.
Cells are pretty big and if NPCs are in different cells from the player they aren't scanned.
Has loose files
Scripts\Actors_ConfigScript.pex
Scripts\Source\Actors_ConfigScript.psc
No ESL file. It seems too complicated to create. I like simple.
Installation: Copy and paste the Data folder in the zip file to the Skyrim SE root folder. Or just make sure the esp is in the data folder and the scripts are where they need to be.
Change log:
1.1: Removed call to GetFormID() as that only returns Form ID's in decimal format. Solution was to return the actor's form instead.