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Edg3lord

Uploaded by

Edg3lord

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About this mod

Animation replacer for ABR. Replaces animations for swords, axes and maces, daggers, rapiers, claws, greatswords, waraxes and warhammers, spears, quarterstaves, unarmed, and dual wield animations.

Requirements
Permissions and credits
Changelogs
Donations





REQUIRED MODS:




OPTIONAL MODS:



COMPATIBILITY WITH OTHER VERSIONS:


INSTALLING:

  • Download CGO if using 5.2 version. (If you're not using ABR 5.2, skip to step 2). Remember to delete the 1hm_behavior folder in the Nemesis_Engine > mod > dscgo folder. Refer to this page for more information.
  • Download ABR.
  • Run Nemesis (This mod changes motion datas so animations will slide forward early without Nemesis). 
  • If you're using MO2: make sure to right click overwrite tab and delete the Nemesis_Engine folder before running Nemesis or else your character won't move forward in the animations


MINOR ISSUES:

  • When using the Standalone Unarmed Revamp, performing the dual wield attacks (left plus right click attack while dual wielding) will do the special unarmed attacks that makes your character stationary. It won't look that bad since the character will either do a kick or a jab after using dual wield attacks. 
  • When performing the dual wield attacks, the kicks will make sword swing sounds and will do the same damage as a dual wield attack.



UNINSTALLING:

  • Delete the mod from your mod organizer. Safe to uninstall mid playthrough.


CREDITS:

  • distar66: for helping me with animations and creating the Skysa framework, tutorials, and easy to use animation rigs that made all this possible
  • Shikyokira: for making it possible to create new types of mods with Nemesis
  • BOTuser998: for creating ABR and providing the Blender files for the animations 
  • NickaNak: for adding spears and other cool weapons to Skyrim with Animated Armoury
    
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