You need to have meshes and textures from original mod. overwrite esp or deploy my esp after this,
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
jet4571, The author of an original mod
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Fix crafted items count, now you will get 24 arrows from steel ingot and firewood.
Version 1.0
Initial release
Unofficial 3 Medieval Arrows patch Make 3 arrows are now craftable, bodkin arrows penetrate 50% of armour value.
This mod doesn't include mesh and texture files so you need an Original 3 Medieval Arrows by jet4571.
There are 3 arrows from original mod, Bodkin arrows, swallowtail arrows and leaf arrows. Originally these 3 are exactly same parameters so I made a difference.
Bodkin arrows : Armour piercing arrow. Ignores 50% of armour value but deals lowest pure damage on these three. Leaf and swallowtail arrows : effective against light armour, clothes or animals. deal higher damage than bodkin arrows but haven't armour piercing bonus.
Projectile speed and gravity are balanced with Archery V2 Mod.
To do: make a difference between leaf and swallowtail; leaf arrows should have more penetrating rate than swallowtail but swallowtail has bleeding damage. ultimately I want to make these arrows are nearly useless against heavy armours but really effective against clothes and creatures.
Smithing costs and damage value are not fully balanced yet.