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Author notes
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File credits
Bethesda - Skyrim Boris Vorontsov - ENB Series Rudy102 - Shader edits/package Crosire - Reshade Many talented ENB/Reshade shader authors, there is too many to name.
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Changelogs
Version 1.2
Added and tweaked ENB volumetrics per weather - Nominal performance hit.
Added and tweaked ENB sub surfacing scattering - Slight performance hit
Added AMD Contrast Adaptive Sharpening - Slight performance hit
Adjusted ENB AO - More subtle and realistic shading
Adjusted Indirect Lighting, Ambient Lighting, and Skylighting per weather - More realistic shadowing and light spread
Adjusted Particle Lights, Light Sprites, Window Light, and Fire - Light sources should now be more consistent and realistic
Adjusted interior Tonemapping and Lighting
Adjusted night Sky, Lighting, and Tonemapping - Still looks far from desired
Version 1.1
Fixed many volumetric light and fog inconsistencies. Slight tonemapping adjustments.
Version 1.0
Mod Released.
A new ENB preset based around natural, believable, fantasy visuals. By combining the likes of Rudy for Cathedral, NAT 3.0, and Mythical ENB, Nordic Serenity offers a range of weathers, staying true to the intended visual design of Skyrim. With a reliance on proper lighting and color grading, only essential shaders are used, allowing for large performance gains over other presets. That all said, Nordic Serenity is still a work in progress, and cloud/horizon seams, volumetric lighting inconsistencies, and incomplete per weather night/twilight parameters may be prominent. NSE is built off L00ping's wonderful Weathers for Enb, and Rudy's shader setup, honed to my own liking.
Features - Balanced per weather parameters - Cinematic color grading - ENB SSAO and SSIL - Multipass Bloom - AMD Contrast Adaptive Sharpening - Other major ENB features