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Mura - jg1

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Mur4s4me

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About this mod

MLU consistency patch that modifies some stats, leveled lists & crafting recipes from jg1's One-handed Warhammers. ESP-FE

Requirements
Permissions and credits
The amazing One-handed Warhammers by jg1's become a mainstay in my load order yesterday. However, since I use MLU, I wanted to make sure everything was more-or-less consistent between both mods. Therefore, I made this patch to bring in some changes to the original mod.

FEATURES

Crafting

  • Dwarven Hammer requires Ancient Knowledge along its perk to craft, and requires 2 Dwarven Metal Ingot and no Iron Ingot.
  • Ebony Hammer can only be crafted at the Skyforge or Gloomforge (located in Gloombound Mine).
  • Daedric Hammer can only be crafted at the Skyforge\Gloomforge, at night, if you've learned the otherworldly secret of its making.
  • Dragonbone Hammer require 2 Dragon Bones instead of 1, and can only be crafted at the Skyforge.

Leveled Lists
  • Multiple leveled lists from OHW were modified to be in-line with MLU, such as removing glass, ebony and daedric weapons from random loot.
  • Due to the way jg1 integrated leveled lists, which is similar to Bethesda in their Creation content, you do not need to make a Bashed patch for it.

Weapon Data
  • Glass, Ebony, Daedric, Dragonbone and Stalhrim Hammers stats all match MLU's changes for 1h swords of each type. Their enchanted versions were also edited for consistency.
  • Brought forth the naming convention for "Turn Undead" weapons for the categories above.

INSTALLATION 

  • Install One-handed warhammers
  • Install this mod with your preferred mod manager
  • Make sure my patch is loaded lower than the original mod (it should by default, since it has OHW as a dependency)

PERMISSIONS

  • The patch is provided as-is and I will NOT make alternate versions of it. 
  • Updates will only be done to fix things, or to add entries I may have forgotten
  • You are free to modify my patch as you see fit. I know some people don't like the "night time" crafting of Daedric stuff, so you can remove that condition yourself in xEdit.


CREDITS

jg1 and chocolatenoodle for their respective mods and permissions.
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