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yousukeve

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ChunchunMachu

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About this mod

A proud dragon attack and idle animation. Uses DAR to use these animation without replacing the old one. Animation files not mine.

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A proud dragon attack and idle animation. Uses DAR to play animation without replacing the old one. Animation files and images are from the orig mod page.

Even though there are a lot of DAR animation mods for humanoids, there are not a lot for dragons. Creatures such as dragons are fully supported. From the DAR page: 
... Also supports ActorBase added by mods. Creatures are also supported.The maximum number of animation files for each project is 16384. ...

Visit the Original Mod (Dragon Animation Replace in Special Edition) for the description.
With DAR, this mod aims to use both of the variation of dragon animations (both has a 30% chance to occur) provided by the above mod (animation files not included), as well as preserve the other dragon animations you might have.
First variation: Head of the dragon is elevated higher from the ground when idling and attacking, giving the impression of superiority/pride.
Second variation: Like the first variation but standing on two legs and with wings stretched while breathing fire.

#INSTALLATION FOR PRO-GAMERZ#
1. Download this mod and both files from Dragon Animation Replace in Special Edition. Install this mod in MO2, but not the other files. 
2. On MO2, open the mod and navigate to "....\dragon\_CustomConditions\" inside (See Image in Step3 for Lowbies).
3. Open "DragonAnimationReplace_inSE_1_01-2163-1-01.7z". Extract all .hkx files to both "-6942069" and "-6942070" folders.
4. Open "DARinSE_1_0_StandingBreathOption-2163-1-0.7z". Extract the two .hkx files to "-6942070". Overwrite.
5. Change the chance inside the "_conditions.txt" if you like (0 to 1). Default is 30% (.3).


#INSTALLATION FOR LOWBIES#
Step 0: Make sure Dynamic Animation Replacer [DAR] is installed.
Step 1: Download and install this mod in MO2.
Step 2: Download both files from Dragon Animation Replace in Special Edition.


Step 3: Inside MO2, open ".\mods\Dragon Animation Replacer SE w DAR\meshes\actors\dragon\animations\DynamicAnimationReplacer\_CustomConditions\" (Follow image below).
3.a: Double Click the "Dragon Animation Replacer SE w DAR" mod.
3.b: Click the tiny arrows to navigate to the "_CustomConditions" folder.
3.c Right click it and choose "Open in Explorer".

Step 4: Extract the contents of the files from the original mod to their respective folders. 
4.a: Open "DragonAnimationReplace_inSE_1_01-2163-1-01.7z". Extract all the .hkx files fromhe archive into both "-6942069" and "-6942070" folders. 
4.b: Open "DARinSE_1_0_StandingBreathOption-2163-1-0.7z". Extract the two .hkx files inside of "-6942070" ONLY! Overwrite when prompted.

Step 5: You can change the value inside ".\number\_conditions.txt" however you like (0 to 1) to make the animation more/less frequent. Default I set was 30% (0.3).
Step 6: Profit. You now vaguely know how to convert animation mods to use DAR. 


Compatibility:
1. Condition files might be overwritten by other mods that uses the same folder name. In this event just change the name to a different integer.
2. Get the appropriate DAR version if you are either using a pre-AE or AE setup.
3. Seems compatible with Ultimate Dragons and Immersive Dragons.


Requirements:
Dragon Animation Replace in Special Edition
DynamicAnimation Replacer [DAR]
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