Modular Files I may look at making a Major Towns only and Villages only file like I did for the classic version once everything has settled down and all bugs are fixed and patches are done. I won't be making separate downloadable versions for each town. If you want to remove a city use SSEEdit and delete....
Whiterun & Whiterun Exterior Worldspace> 0001A26F Worldspace > 0000003C> Block 0, -1> Sub-Block 0, -1 And these individual records from Worldspace > 0000003C> 00000D74 0005412A 00072FDF 00106CB1 XX000E22 HorseTrough01
Riften Worldspace > 0000003C> Block 1, -1 And this individual record from Worldspace > 0000003C> 00000D74 XX000DC5 RiftenSouthGateRef002
If you want to delete a different town/village. Download the individual classic version and use it as a template to see which records to delete. Refer to this guide which shows how to remove Winterhold. Don't forget to delete any Cell records that may appear in some towns - these contain the interior locations for vendors.
Once you are done removing the cities simply open the mod in the CK and save which will automatically rebuild the navmesh file.
How to remove a Town from JK's Skyrim (1 comment)
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The author has locked this comment topic for the time beingWhiterun & Whiterun Exterior
Worldspace> 0001A26F
Worldspace > 0000003C> Block 0, -1> Sub-Block 0, -1
And these individual records from Worldspace > 0000003C> 00000D74
0005412A
00072FDF
00106CB1
XX000E22 HorseTrough01
Windhelm
Worldspace> 0001691D
Cell> Block 9> Sub-Block 3 > 00016787
Solitude
Worldspace> 00037EDF
Markarth
Worldspace> 00016D71
Riften
Worldspace > 0000003C> Block 1, -1
And this individual record from Worldspace > 0000003C> 00000D74
XX000DC5 RiftenSouthGateRef002
If you want to delete a different town/village. Download the individual classic version and use it as a template to see which records to delete. Refer to this guide which shows how to remove Winterhold. Don't forget to delete any Cell records that may appear in some towns - these contain the interior locations for vendors.
Once you are done removing the cities simply open the mod in the CK and save which will automatically rebuild the navmesh file.