About this mod
Adds Xing Physics Wigs and custom faces for some NPC's in Whiterun including Adrianne, Arcadia, Carlotta, Hulda, Olfina, Saadia and Ysolda. A FOMOD installer is included so you can choose which replacers you want and skip the rest.
- Requirements
- Permissions and credits
- Changelogs
I have created over 100 NPC replacers using the KS Hairdos - HDT SMP (Physics) mod starting with my Ysolda mod. While doing some volunteer tech support for Faster HDT-SMP, I saw a post by someone using the "Dint" physics wigs which turns out to be part of larger collection of physics mods, which I'll call Xing Wigs later in this description.
This mod contains replacers for Adrianne, Arcadia, Carlotta, Hulda, Olfina, Saadia and Ysolda. All these women have physics wigs. The mod also contains Belethor without a physics wig (see FAQ).
The mod includes FoMod so you can choose which NPC's you want to replace and skip the rest.
FoMod Newbie Alert
This is my first attempt at using FoMod. While I tested it that doesn't mean I set it up correctly. If you find a problem, after checking to make sure nobody else reported the same problem, please report problems as a bug.
Installation, FoMod Configuration & Uninstallation
I suggest you use a mod manager, such as Vortex, to install this mod and its dependencies (see Requirements button above). The mod manager should detect the FoMod file and let you choose which NPC's you want. To uninstall, you can simply use the mod manager.
Mod Conflicts
The wig is necessarily part of a new Outfit record. The NPC's Actor record references the Outfit record. This mod will conflict with mods that have also modified the NPC's actor record. (A face is also part of the Actor record.)
If you want this mod to win conflicts, be sure to have is late in the load order.
FAQ
Q. Why did you write your NPC replacer mods?
A. Because I don't want to add wigs to a bunch of NPC's every time I start a new game.
Q. Those faces look different from your other mods. Why?
A. I found Expressive FaceGen Morphs SE and decided to try it. I don't think you need that mod to use this mod but in case you do, I mention it here. I ran a test where I disabled that mod (in Vortex) and then started a new game and the faces looked the same with or without the mod. That mod might only be needed during face creation. (But in case I'm wrong, the link is in the first sentence.)
Q. Well, I think your mods stink. Why don't you just stop this nonsense?
A. Because some people like my mods. If you don't like my mods, simply don't download them. If you don't want to see any of my mods on the modlist, simply change your Nexus profile settings to block mods that I created.
Q. What if I just want to change her wig?
Q. What if I want to add a wig to a different NPC?
A. If you want to use a wig from KS Hairdos - HDT SMP (Physics) you can use NPC Outfitter for KS Hairdos HDT SMP to change/add a KSSMP wig. That mod also has a Utility menu item that allows you to remove KSSMP wigs from any NPC.
A. If you want to use a Xing Wig, you'll have to wait for me to create an "Outfitter" mod. I would have written the Outfitter mod for Xing first but there is a significant bug which I have reported in that mod's bug section and their discussion area. Unless that bug is fixed, the NPC has to be customized with a nearly bald head before a Xing wig can be added without looking ridiculous.
Q. What if I want to change the wig's color?
A. Hair color is controlled by her Actor record (Creation Kit, SSEEdit) and RaceMenu. If using CK, sure to use CTRL/F4 to resolve the Dark Face bug.
Q. Do I need to run Bodyslide?
A. You don't technically need to but I strongly recommended it to avoid clipping.
Q. What body types work?
A. Many types should work (see the Xing Wigs page). I use CBBE 3BA (3BBB).
Q. How do I report a bug?
If the problem is the wig color changes, that's a Racemenu issue.
If the problem is physics, please report there. (I often read the Faster HDT-SMP posts.)
If the problem is invisibility, that is a known bug in the Anniversary Edition but the fine people over at Faster HDT-SMP are attempting to craft a work-around once they better understand what is happening.
If you otherwise find a bug, please verify that nobody has reported it before you. If you are first, you can use the Bugs tab to submit your report. Please be sure to provide details such as if you just started a new game or updated an existing game. If you updated an existing game, please let me know if you've already been in the cell with the NPC or not. If you removed this mod (hopefully via mod manager), it would help if you would report what the NPC looks like from the last save game before you installed this mod.
If the bug is the "dark face" bug, that could well be my mistake especially if you find it during the first week or two after this mod is published. Please let me know which NPC. However, it might be caused by a problem with your mod load-order. If a mod loaded the Actor record after one of my mods, that could cause a "dark face" that I can't fix. (Still, I might be able to help.)
In closing, I have a full time (plus) job and have very little to zero free time during the week. I usually have some time on the weekend.
Q. One of the wigs, um, wigged out! (Got stretchy.)
A. I haven't seen that problem since Faster HDT-SMP replaced older HDT-SMP. I can't fix it (it is a physics problem) but I might be able to help with countermeasures if someone lets me know about it.
Q. What makeup is she using in the screenshots?
A. Fair Skin Complexion
Q. What mod did you use for her outfit in the screenshots?
A. Because I have many mods, I'm not certain but I think its from CBBE Minidresses Collection SE w Bodyslide. Screen shots "Wodo NPC's" mods might be using Remodeled Armor CBBE SE. Note: when I run BodySlide, I check the "Zap Leggings" box or I get leggings (which I don't want).
Q. Would you consider making a mod with a different wig and/or clothing?
A. Yes. I have written mods. I'm also thinking of better ways to solve customization problems.
Q. Can you port this to Virtual Reality, Limited Edition, Xbox, etc?
A. No. I don't have a way to test the port.
Having said that, some people have reported success with VR.
Q. Can I port this to Virtual Reality, Limited Edition, Xbox, etc?
A. Probably. Send me a message asking for permission; which I'll almost certainly grant unless someone else has started the port first.
Q. How did you create this mod? (Or I like what you did but don't like how you did it; don't like your choices.)
A. I answered this in an article.
Q. Belethor?
A. The author of the wigs package has an alternate mod that allows for males to wear the wigs. So, I thought I'd try a wig for Belethor. Turns out, I didn't like how any of the wigs looked on Belethor but since (1) I had already given him a custom face and (2) because the FoMod installer allows you to bypass Belethor, he is included in case anyone wants him with a different appearance.