Replaces the adventure reward with a lovely unique one.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
No one is allowed to make any changes, patches or alteration such as new textures for weapons and armors on this mod without seeking first my permission. No exception please.
File credits
This author has not credited anyone else in this file
In ages past, the formidable Nordic warrior Yngemar stood unrivaled on the battlefield, his immunity to elemental magic rendering him invincible in combat. Yet hidden beneath this formidable exterior lay a mortal vulnerability—poison could fell him as any other man. This truth was cruelly revealed when a Breton spy, masquerading as his lover, ended his life with a sinister dagger believed to be a gift from the Daedric prince Mephala.
Now, in the shadows of ancient ruins, a group of warlocks seeks to unearth this dreaded weapon. As they scour the remnants of history, it becomes evident that it's only a matter of time before they succeed, unleashing its dark powers upon the unsuspecting citizens of Tamriel.
-uses only vanilla asset -non-radiant quest dungeon -composed of three (3) large cells -hard difficulty at least level 40 or higher is recommended -Nexusmods exclusive only, no posting on other sites -compatible with all of my other Standalone Dungeons, Reworked Dungeons, Hammet Dungeon Pack, New Vominheim and Valefrost -no request or permission to port to console. I will port them myself soon -no one is allowed to make patches or alteration without seeking first my permission -Requires SE with v1.5.97.0.8. Can be used for AE v1.6.353., v1.6.640, GOG version, v1.6.1130.0.8, and the latest 1.6.1170.0.8. This mod is not SKSE-dependent.
changelog:
v2.01 -rewrote and improved grammar in the journal note -added a lore book about Yngemar -change the interior lighting template
v2.0 -fixed the coc heading markers -added a new room in cell 1
v1.01 -added skybox lighting -added questline -added a few new rooms -increasing difficulty to very hard
For incompatibility - the location of the dungeon may conflict with other mods if the same area is used
Please don't forget to endorse my mods. Feel free to drop by at my Discord and please if you like my work, you can support me by dropping by at Kofi and Patreon.