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robertgk2017Uploaded by
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About this mod
Simple .esp replacer for JPsteel2's City Entrances Overhaul - Windhelm.
- Requirements
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Nexus requirements
Mod name Notes City Entrances Overhaul - Windhelm mandatory - version 1.3 Persistentify Those Plugins Recommended Unofficial Skyrim Creation Club Content Patches Recommended Unofficial Skyrim Modder's Patch - USMP SE Recommended Unofficial Skyrim Special Edition Patch Recommended Mods requiring this file
Mod name Notes City Entrances Overhaul - Windhelm - Less Gruesome Not required, but this edit is based on this already edited esp Rob's Bug Fixes - Capital Windhelm Expansion - City Entrances Overhaul Patch Recommended - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
JPsteel2 - City Entrances Overhaul - Windhelm
Literally none of this work is mine, all i've done is fix a few bugs.Donation Points system
Please log in to find out whether this mod is receiving Donation Points
- Changelogs
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Version 3.1
- Refinalized one navmesh that i missed, sorry folks.
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Version 3.0
- City Entrances Overhaul
Re reviewed the mod from scratch using some new scripts and techniques
Ran xEdit Clean Edge Links,
[NAVM:000B87D6] (in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,8))
[NAVM:000B87D4] (in GRUP Cell Temporary Children of [CELL:000090CB] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,7))
[NAVM:000B87D2] (in GRUP Cell Temporary Children of [CELL:000090EA] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,6))
[NAVM:00054405] (in GRUP Cell Temporary Children of [CELL:0000B498] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,9))
[NAVM:00079BBE] (in GRUP Cell Temporary Children of WindhelmExterior02 [CELL:0000B4BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,8))
[NAVM:000FC120] (in GRUP Cell Temporary Children of WindhelmExterior01 [CELL:0000B4BB] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,8))
[NAVM:000B87E2] (in GRUP Cell Temporary Children of [CELL:0000B4DA] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,7))
[NAVM:000FC125] (in GRUP Cell Temporary Children of [CELL:0000B4DA] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,7))
[NAVM:0009238C] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
[NAVM:000FC123] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
[NAVM:000FC117] (in GRUP Cell Temporary Children of WindhelmBridge04 [CELL:0000B4DC] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,7))
[NAVM:000B87E1] (in GRUP Cell Temporary Children of BrandyMugFarmExterior [CELL:0000B4FB] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,6))
[NAVM:000FC11F] (in GRUP Cell Temporary Children of WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,6))
[NAVM:000B87DF] (in GRUP Cell Temporary Children of WindhelmAttackStart05 [CELL:0000B51D] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,5))
[NAVM:000B87CA] (in GRUP Cell Temporary Children of [CELL:0000B51E] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,5))
Ran xEdit QAC,
13 ITMs
Removing: [NAVM:00079BBE] (in GRUP Cell Temporary Children of WindhelmExterior02 [CELL:0000B4BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,8))
Removing: [NAVM:00054405] (in GRUP Cell Temporary Children of [CELL:0000B498] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,9))
Removing: GRUP Cell Temporary Children of [CELL:0000B498] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,9)
Removing: [CELL:0000B498] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,9)
Removing: [NAVM:000FC122] (in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,6))
Removing: [NAVM:0009238C] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
Removing: [NAVM:000FC125] (in GRUP Cell Temporary Children of [CELL:0000B4DA] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,7))
Removing: [NAVM:000B87E2] (in GRUP Cell Temporary Children of [CELL:0000B4DA] (in Tamriel "Skyrim" [WRLD:0000003C] at 34,7))
Removing: [NAVM:000B87D6] (in GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,8))
Removing: GRUP Cell Temporary Children of [CELL:000090AC] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,8)
Removing: [CELL:000090AC] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,8)
Removing: GRUP Exterior Cell Sub-Block 3, 1
Removing: [NAVM:000B87D4] (in GRUP Cell Temporary Children of [CELL:000090CB] (in Tamriel "Skyrim" [WRLD:0000003C] at 31,7))
Ran xEdit Remove ITPOs,
Removing: [LAND:0000C4FB]
Removing: BleakwindBasinExterior01 [CELL:000099A2] (in Tamriel "Skyrim" [WRLD:0000003C] at 0,0)
Ran xEdit Persistentify Those Plugins, no changes
Ran xEdit Filter References by Z Floor, no changes
Ran xEdit Filter Navmeshes by Z Floor,
[NAVM:00092C66] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
[NAVM:00092C69] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
[NAVM:00092C6D] (in GRUP Cell Temporary Children of WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7))
[NAVM:00092C67] (in GRUP Cell Temporary Children of WindhelmBridge04 [CELL:0000B4DC] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,7))
[NAVM:00092D52] (in GRUP Cell Temporary Children of WindhelmBridge04 [CELL:0000B4DC] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,7))
[NAVM:000FC116] (in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,6))
[NAVM:000FCEA8] (in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,6))
[NAVM:00079BD9] (in GRUP Cell Temporary Children of WindhelmExterior02 [CELL:0000B4BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,8))
[NAVM:00079BDA] (in GRUP Cell Temporary Children of WindhelmExterior02 [CELL:0000B4BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,8))
[NAVM:000A17CC] (in GRUP Cell Temporary Children of WindhelmExterior01 [CELL:0000B4BB] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,8))
The following references do not need to be flagged as persistent
[REFR:05067BCB] (places MountainFlower01Blue "Blue Mountain Flower" [INGR:00077E1C] in GRUP Cell Temporary Children of WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,6))
Finalized all 6 of the cells for the windhelm bridge
WindhelmBridge03 [CELL:0000B4DB] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,7)
WindhelmBridge04 [CELL:0000B4DC] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,7)
WindhelmBridge01 [CELL:0000B4FC] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,6)
WindhelmBridge02 [CELL:0000B4FD] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,6)
WindhelmExterior02 [CELL:0000B4BA] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,8)
WindhelmExterior01 [CELL:0000B4BB] (in Tamriel "Skyrim" [WRLD:0000003C] at 32,8)
Cleaned and properly generated edge links in all 6 of those cells as they were very badly lined up.
Reviewed Conflicts via The Method, forwarded some misc USSEP changes, created a USMP Patch, an created a .ModGroups file to hide any remaining conflicts.
- City Entrances Overhaul
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Version 2.0
- Figured out how to make a FOMOD installer. Let me know if it works!
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Version 1.0
- Initial Release
Ran xEdit QAC,
ITMs 13
Ran xEdit clean edge links, modified the following navmeshes
000B87D2
000FC123
000FC117
000B87E1
000FC11F
000B87DF
000B87CA
000FC120
Ran xEdit Remove ITPOs, removed the following records
[LAND:0000C4FB]
Forwarded latest USSEP changes via The Method, and created a .modgroups file to hide any remaining conflicts
Created a simple USMP patch, resolves a keyword conflict on the WindhelmStables location record.
Deleted one oddball 2 triangle navmesh off in the ether of the new guard outpost cell with no references to it.
05020C7D
Converted the following navmeshes from New Records to overwrites of the existing navmesh that was already present in the area, prevents overlapping navmeshes when another mod edit the existing navmesh
0500C851 - 000FC116
0501195F - 000FCEA8
05035109 - 000FC11F
000FC11F - 000FC121
05016A64 - 00092C6D
05016A62 - 00092C67
05016A63 - 000A17CC
05016A66 - 00079BDA
05016A67 - 00079BD9
- Initial Release
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- Donations
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Straight donations accepted
Simple .esp replacer for JPsteel2's City Entrances Overhaul - Windhelm.
cleans up some ITMs and changes new Navmesh records to being overwrites of existing vanilla navmeshes to prevent issues when multiple mods edit the same area's navs. See changelog for details
This is for version 1.3 of the original mod.
cleans up some ITMs and changes new Navmesh records to being overwrites of existing vanilla navmeshes to prevent issues when multiple mods edit the same area's navs. See changelog for details
This is for version 1.3 of the original mod.