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- Rob's Bug Fixes - COTN Morthal
Rob's Bug Fixes - COTN Morthal
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Version2.5
0 of 0
File information
Last updated
Original upload
Created by
robertgk2017Uploaded by
robertgk2017Virus scan
Safe to use
Tags for this mod
Current section
About this mod
UPDATE: page is now defunct, i have provided a complete update to JP for the main mod and Janquel, Czasior, and the rest of the team for all the patches in the patch hub.
- Requirements
-
Nexus requirements
Mod name Notes Cities of the North - Morthal Mandatory - Versions 1.1 Cities of the North - Morthal Patch Collection recommended - city patches based on files from Janquel's Patch collection. JK's Skyrim recommended - if using the JKs skyrim patch or the TGC Combo Patch Rob's Bug Fixes - JK's Skyrim recommended - if using the JKs skyrim patch or the TGC Combo Patch Rob's Bug Fixes - TGC Minor Cities and Towns recommended - if using the TGC aio patch Rob's Bug Fixes - TGC Morthal recommended - if using the TGC Morthal patch or the jk's combo patch. The Great Cities - Minor Cities and Towns SSE Edition recommended - if using the TGC aio patch The Great City Of Morthal SSE Edition recommended - if using the TGC Morthal patch or the jk's combo patch. Unofficial Skyrim Modder's Patch - USMP SE recommended Unofficial Skyrim Special Edition Patch recommended Mods requiring this file
Mod name Notes No Morthal Snow - Redone Install when using mods Rob's Bug Fixes - COTN Morthal - French Non nécessaire - Permissions and credits
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Credits and distribution permission
- Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources
- Upload permission You can upload this file to other sites but you must credit me as the creator of the file
- Modification permission You are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
- Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file
- Asset use permission You are allowed to use the assets in this file without permission as long as you credit me
- Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
- Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
JPsteel2 - COTN Morthal
Literally none of this work is mine, I just cleaned up the navmeshes a bit and fixed a couple errors.Donation Points system
Please log in to find out whether this mod is receiving Donation Points
-
Translations
- French
-
Translations available on the Nexus
Language Name French Author: robertgk2017 Rob's Bug Fixes - COTN Morthal - French - Changelogs
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-
Version 2.4
- COTN Morthal - The Great Cities Patch
Ran xEdit QAC, no changes
Ran xEdit Remove ITPOs,
Removing: [NAVM:0010485D] (in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,18))
Removing: [NAVM:0010625B] (in GRUP Cell Temporary Children of [CELL:000093DF] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,14))
Removing: [NAVM:0010519E] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [NAVM:0010519D] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [REFR:0003EF1A] (places PrisonMarker [DOOR:00000004] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,15)
Removing: [REFR:000177BB] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
Ran xEdit Clean Edge Links,
000E8087
000E8A5A
000CB21A
000CB24E
000CB219
000E88CC
0010483E
0010483F
000F26CA
000E808A
000A8243
000E88E9
00105B56
Ran xEdit Filter References by Z Floor, no changes
Ran xEdit Filter Navmeshes by Z Floor,
09001619
000F5103
0800FB1E
Deleted the following new navmeshes that were below the Z Floor, come on folks
0800FB1E
Reviewed conflicts via The Method, forwarded misc ussep changes, and created a .ModGroups file to hide any remaining conflicts.
The following navmeshes had overlapping triangles and invalid internal edge links
000e808a
Deleted the following new navmeshs as they are underground or otherwise completely useless
09001B7F
0C000819
0C00081B
0C00081C
0B00FB1E
0B001B81
0C000821
0C000824
Renumbered the following new navmeshes to be overwrites of existing navmesh
0C00081D - 09001619
0C00081E - 09002134
0C00081A - 0B0AD471
0C00081F - 000E8088
0B02E275 - 000F6081
Refinalized every active cell to reset all the edge links and cleaned up any leftover CK junk!
- COTN Morthal - The Great Cities Patch
-
Version 2.3
- Cleaned masters in the main plugin to allow people who refuse to update there game to use the fixes
Also updated 2 references in the COTN - JKs + TGC Patch to better suit the layout, made a little watchtower at the mini gate to the right of the jarl'shouse at the fence line.
- Cleaned masters in the main plugin to allow people who refuse to update there game to use the fixes
-
Version 2.2
- Main Plugin Update
Updated the following navmesh in cell MorthalExterior05 to stop Jorgen from trying to walk through the fence in front of his house.
0010483F
Thanks to KongMemphis for the report!
- Main Plugin Update
-
Version 2.1
- COTN Morthal - TGC Morthal Patch
Ran xEdit QAC, no changes
Ran xEdit Remove ITPOs,
Removing: [NAVM:000E8088] (in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16))
Removing: [NAVM:0010485D] (in GRUP Cell Temporary Children of MorthalExteriorAttack [CELL:0000935B] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,18))
Removing: [NAVM:0010625B] (in GRUP Cell Temporary Children of [CELL:000093DF] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,14))
Removing: [NAVM:0010519E] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [NAVM:0010519D] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [REFR:0003EF1A] (places PrisonMarker [DOOR:00000004] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,15)
Removing: [REFR:000177BB] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
Ran xEdit Clean Edge Links,
000E8086
000E8087
000E8A5A
000CB21A
000CB24E
000CB219
000E88CC
0010483E
0010483F
000F26CA
000E808A
Reviewed conflicts via The Method, and created a .ModGroups file to hide any remaining conflicts.
Corrected overlapping triangles on the following navmesh
000e808a
Deleted the following new navmesh records as they are either underground or otherwise completely useless
07001619
0700161B
07001B7F
07002134
07002130
08000819
0800081A
0800081B
0800081C
0600FB1E
07001611
07001B81
08000821
08000824
Renumbered the following new navmesh records to be overwrites of existing navmeshes
0800081D - 00108D0E
0800081E - 000E8084
0800081F - 000E8088
0602E275 - 000F6081
COTN Morthal - JK's Skyrim and TGC Morthal Patch
Ran xEdit QAC, no changes
Ran xEdit Remove ITPOs,
Removing: [NAVM:00105B56] (in GRUP Cell Temporary Children of [CELL:0000939B] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,16))
Removing: [REFR:00013A9B] (places WoodPile [FURN:000BB959] in GRUP Cell Temporary Children of MorthalExterior04 [CELL:0000939D] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,16))
Removing: [NAVM:000E8088] (in GRUP Cell Temporary Children of MorthalExterior03 [CELL:0000939C] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,16))
Removing: [REFR:0003ED2B] (places TreePineForest04Dead [TREE:000B927D] in GRUP Cell Temporary Children of [CELL:0000937B] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,17))
Removing: [NAVM:0010625B] (in GRUP Cell Temporary Children of [CELL:000093DF] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,14))
Removing: [NAVM:0010519E] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [NAVM:0010519D] (in GRUP Cell Temporary Children of [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14))
Removing: [REFR:000CC4EA] (places CWFortSiegePhase3Trigger [ACTI:0001A182] in GRUP Cell Temporary Children of MorthalExterior06 [CELL:000093BF] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,15))
Removing: [NAVM:000CB21A] (in GRUP Cell Temporary Children of MorthalExterior06 [CELL:000093BF] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,15))
Removing: [REFR:00077E64] (places WalkwayFull03Snow [STAT:000F6056] in GRUP Cell Temporary Children of MorthalExterior01 [CELL:000093BE] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,15))
Removing: [REFR:00077E37] (places WalkwayStairs8Snow [STAT:00091A05] in GRUP Cell Temporary Children of MorthalExterior01 [CELL:000093BE] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,15))
Removing: MS14MobSceneTrigger [REFR:00064968] (places defaultStartSceneTrigger [ACTI:00081322] in GRUP Cell Temporary Children of MorthalExterior01 [CELL:000093BE] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,15))
Removing: [REFR:000F6067] (places WalkwayFull02Snow [STAT:000F6055] in GRUP Cell Temporary Children of MorthalExterior02 [CELL:000093BD] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,15))
Removing: [REFR:000177BB] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
Removing: [CELL:0000939B] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,16)
Ran xEdit Clean Edge Links
000E8086
000CB24E
000E88CC
0010485D
0010483E
07024374
000F26CA
0010519C
000E808A
000A8243
08001619
0800161B
08002130
09000948
09000949
0900094A
0900094B
Reviewed conflicts via The Method and created a .ModGroups file to hide any remaining conflicts.
Renumbered the following new navmeshes to be overwrites of existing navmeshes
09000946 - 07024233
08002134 - 000E8A5A
08001B7F - 000E8084
09000947 - 000E8087
0602E275 - 000F6081
- COTN Morthal - TGC Morthal Patch
-
Version 2.0
- Figured out how to make a FOMOD installer. Let me know if it works!
-
Version 1.0
- Initial Release
Ran xEdit QAC, no changes
Ran xEdit Remove ITPOs,
Removing: [CELL:0000939B] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,16)
Removing: MorthalExterior08 [CELL:000093BC] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,15)
Removing: [CELL:000093DE] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,14)
Removing: [CELL:000093C0] (in Tamriel "Skyrim" [WRLD:0000003C] at -12,15)
Ran xEdit Clean Edges,
000E8086
000E8087
000E8A5A
000CB24E
0010485D
0010483E
000F26CA
000E8088
0010519C
000E808A
000A8243
Reviewd conflicts via The Method, and created a .ModGroups file to hide any remaining conflicts.
Added persistence to the following references that need to be but aren't
0001A6B5
Corrected invalid edge links and overlapping triangles on the following navmeshes
000e8086
000cb24e
000e8a5a
000f6219
Renumbered the following new navmeshes to be overwrites of existing navmesh.
0608E67A - 000DFFDD
060A2CF0 - 000DFF73
06145277 - 000F6219
060989BE - 000DFE81
060AD06F - 000E0199
0608442E - 000E0047
060988F9 - 000DFD7E
0608E6B6 - 000DFDEA
0600FB1E - 0010483F
0602E275 - 000F6081
06145278 - 000E8084
06145279 - 00108D0E
Deleted the following navmesh as it is located underground and is completely useless
0614527A
Removed the navigation link for the following door reference that was disabled, as it was throwing an error.
0010CEEB - Initial Release
COTN Morthal - JK's Skyrim Patch
xEdit QAC, no changes
xEdit Remove ITPO,
Removing: [CELL:0000939B] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,16)
Removing: MorthalExterior08 [CELL:000093BC] (in Tamriel "Skyrim" [WRLD:0000003C] at -8,15)
Removing: MovarthsLairExterior04 [CELL:0000935A] (in Tamriel "Skyrim" [WRLD:0000003C] at -9,18)
Removing: [CELL:000093DF] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,14)
Removing: [NAVM:000F5103] (in GRUP Cell Temporary Children of MorthalExterior06 [CELL:000093BF] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,15))
Removing: [NAVM:000F5104] (in GRUP Cell Temporary Children of MorthalExterior06 [CELL:000093BF] (in Tamriel "Skyrim" [WRLD:0000003C] at -11,15))
Removing: MS14MobSceneTrigger [REFR:00064968] (places defaultStartSceneTrigger [ACTI:00081322] in GRUP Cell Temporary Children of MorthalExterior01 [CELL:000093BE] (in Tamriel "Skyrim" [WRLD:0000003C] at -10,15))
Removing: [LAND:0000A3BD]
Removing: [REFR:000177B2] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -9,15)
Removing: [REFR:000177B8] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -9,15)
Removing: [REFR:000177BD] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,15)
Removing: [REFR:000177B9] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -9,16)
Removing: [REFR:000177AF] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
Removing: [REFR:000DFF11] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,15)
Removing: [REFR:000177BB] (places FarmhouseLDoor01 "Wooden Door" [DOOR:00029CB0] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at -10,16)
xEdit clean edge links,
000E8086
000E8A5A
000CB21A
000CB24E
000E88CC
0010485D
0010483E
07024374
000F26CA
000E8088
0010519C
000E808A
000A8243
00104841
Reviewed conflicts via The Method, and created a .ModGroups file to hide any remianing conflicts.
Corrected Invalid Edge Links on the following navmeshes
000E8086
0010519c
000cb24e
000e8a5a
07024233
Corrected out of worldspace bounds Z coordinate on the following references
00077E93
00077E32
Renumbered the following new navmeshes to be overwrites of existing navmesh to avoid overlap
0600FB1E - 0010483F
added the following references as a copy from cotn morthal to the patch to make it load order agnostic.
0010CD8E
001033BE
001033BF
Also adjusted these references Z coordinate a microscopic amount so xEdit QAC and ITPO scripts wont delete them.
- Initial Release
-
- Donations
-
Straight donations accepted
UPDATE: page is now defunct, i have provided a complete update to JP for the main mod and Janquel, Czasior, and the rest of the team for all the patches in the patch hub.