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Hantu369

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Hantu369

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About this mod

Changes the palomino horse added by Capital Whiterun to work with Immersive Horses.

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I've been using Immersive Horses for a while now and consider it a integral part of my load order, and I noticed that the palomino horse added by Capital Whiterun Expansion would appear as a "temporary steed" instead of permanent after talking to Joslin. Well, given I'd done it once before, I figured I'd patch the two mods to play nice. This only edits the horse after you've claimed him by talking to Joslin, so if you're planning on selling the horse instead of claiming him, you won't need this patch. Works for both saddle versions.

Installation: Use NMM?

Uninstall: I'm not sure, I haven't tested this. I'd suggest taking all things out of the horse's inventory and being not mounted before uninstalling. The horse is the only thing I changed, so it shouldn't break anything.

Safe for mid-game install: Yup! At least, before you talk to Joslin. Haven't tested after that.

Compatibility: Should be compatible with most things. Almost certainly won't be compatible with Convenient Horses.
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