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Changelogs
Version 1.1
Set each forge to not respawn, fixing a bug that would cause multiple copies of the forge to appear in the same space over time. This matches the fix in base Spellforge version 2.4
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Places three fixed spellforges from the amazing Spellforge mod at the locations from the Destruction Ritual Spell quest.
These locations were chosen for the connection to the lore via the quest and to provide a limited number of forges while still being accessible from most starting points, for people who prefer not to use their own summoned forge. Even if you do use the summoned forge, all placed forges provide a 20% discount on resin costs, adjustable in the Spellforge MCM to provide an incentive to go hunting for them.
For anyone who doesn't know the location from the ritual quest, I'll copy the riddles from the quest here, with spoilered answers at the bottom.
Thanks to Arctal for making the original Spellforge and including the tools to make custom layouts like this. Should be compatible with any mods that don't alter the locations used, including other Spellforge layouts. ESL flagged for your convenience.
Northward, haunted northern coastline And south, Dwemer live and toil, A simple place, a shield from draft. At this stand wield mage's craft So fierce the sea will boil.
Under Greybeards' morning shadow At this northern watch, long lost Nirn's hoary Throat does scrape the sky. Here unleash a chilling cry And gild this stand with frost.
Over western river waters, By Karth bounded, south and north On mountains sits a humble crown. Sky's wrath on this stand bring forth To shake these snowcaps down.