About this mod
Tweaks for LOTD added weapons to be less overpowered compared to vanilla weapons.
- Requirements
- Permissions and credits
Currently, it only lowers the base damage of weapons that exceeded vanilla values.
For example, the highest damage Greatsword in vanilla does 25 damage. I made sure no Greatswords in LOTD were higher than that, and so on for the other weapon types.
No enchantments were changed.
This only touches weapons added by LOTD, so it should be highly compatible.
Installation:
Install with mod manager of choice.
Place it after Legacy of the Dragonborn.
Load order shouldn't matter too much, unless you have mods that specifically change these weapons.
Merge/Smash patches should be okay to use, but I haven't tested it yet.
Enjoy!
Full list of changes:
(Original Damage Value --> New Damage Value)
The biggest changes are highlighted in orange.
Critical hit values were also changed, but not shown here.
Akaviri Fire, Frost, & Shock Blades (19 --> 15)
Ancient Akaviri Dai-Katana (17 --> 13)
Ancient Falmer (all reduced by 2)
-Battleaxe (25 --> 23)
-Bow (19 --> 17)
-Dagger (11 --> 9)
-Greatsword (24 --> 22)
-Mace (16 --> 14)
-Sword (14 --> 12)
-War Axe (15 --> 13)
-Warmace (27 --> 25)
Ancient Tongues (all reduced by 4)
-Axe (18 --> 14)
-Battleaxe (28 --> 24)
-Bow (22 --> 18)
-Dagger (14 --> 10)
-Greatsword (27 --> 23)
-Hammer (19 --> 15)
-Sword (17 --> 13)
-Warhammer (30 --> 26)
Chrysamere ( 24 --> 22)
Eltonbrand (26 --> 14)
Veloth's Judgement (29 --> 25)
Goldbrand (22 --> 15)
Jyggalag's Sword (26 --> 24)
Mace of Aevar Stone-Singer (26 --> 15)
Neb-Crescen, Blade of Treachery (16 --> 14)
Stendarr's Hammer (49 --> 24)
Sunder (22 --> 16)