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Changelogs
Version 1.30
Due to a mistake on my part, names such as vampire and thief in Missives were not being changed. I have corrected this and added an option for name changes to be applied.
Version 1.22
Equivalent functionality to People are Strangers is implemented. However, it only identifies unique or non-unique, and the display is all "???".
Version 1.21
Extended rename option. Added Spell that can be determined by entering a name.
Version 1.20
Added ReChange Name Spell and Reset Name Spell.
Addressed the issue of Conjurer Anise being renamed. Since the SPID exclusion does not work, it is determined by the Magic Effect Conditions.
Version 1.10
Addition of MCM. Option to change names of guards, bandits, etc.
Version 1.01
Fixed a forgotten filtering of Race in the SPID file.
It would be a pity if the guards who protect the city every day remain nameless. Let's give them names too. What? Do you feel uncomfortable exterminating bandits if they have names, too? A true Dovahkiin would not care about that.
There is a mod that gives names to nameless NPCs, Configurable Real Names for SSE, but this one works in a more simplified way using SPID. The names are changed for "non-unique" persons with the keyword "ActorTypeNPC". Also, persons whose names have been changed by Quest aliases are excluded (to avoid glitches)
Names will be chosen at random from more than 50 for each race and gender, and more than 1000 in total. The only name given to them is their first name. There are no famiry names or titles. Complicated processes are the source of bugs! I mean, it's enough that the mobs are given individual names!
Features added as of v1.22 Retain original name Display original names side by side Spell to rename Spell to rename back to original name Spell to name by free input Equivalent functionality to People are Strangers
Note that changed names are recorded in the save data and cannot be restored by deleting the mod.
名無しのNPCたちに名前を与えるModはConfigurable Real Names for SSEがありますが、こちらはSPIDを用いてより簡略的に動作します。 名前が変更される対象は「ActorTypeNPC」のキーワードを持つ「非ユニーク」の人物です。 また、クエストエイリアスによって名前の変更がされている人物は除外されます(不具合回避のため)