About this mod
Adds a bonus for each legendary skill. The amount and which skills give those bonusses are customizable.
For example 1 Legendary Level in smithing gives you a 10% smithing bonus.
- Requirements
- Permissions and credits
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Translations
- Mandarin
- Changelogs
Hi, this is the first time I am releasing a mod and the first time I'm using papyrus scripting.
This mod gives you a reason to make your skills legendary and get something in return.
I play with Experience and I have no reason to use the legendary skill system.
Skills
- Two Handed: Increases Two Handed weapon damage
- One Handed: Increases One Handed weapon damage
- Destruction: Increases Destruction damage
- Smithing -> Increases Smithing temper bonus
- Enchanting: Increases Enchantment strength
- Alchemy: Increases Potion strength
- Archery: Increases Archery damage
- Block: Increases blocked damage
- Restoration: Increases Restoration Power
- Conjuration: Increases Conjuration Duration
- Alteration: Increases Alteration Duration
- Illusion: Increases Illusion Power
- Speechcraft: Better prices
- Sneak: Better sneaking
- Pickpocket: Better pickpocketing
- Lockpicking: Better lockpicking
I still miss Heavy and Light Armor skills, since I am not sure what kind of bonusses I should give them.
You can enable and disable each of them and set the strength of the spell for them. All skills are disabled by default and set to 10% strength.
I also added 300% bonus XP for enchanting since I find it so annoying to level it. It is deactivated by default.
I also recommend Thaumaturgy since it removes the crafting skill bonusses from the vanilla enchantments.
I hope it is useful for you. Enjoy :)