About this mod
A rework of the Plague of the Dead Creation, including disabling the quest, revamped zombies to act more like their Oblivion inspirations, and rebalancing the summon spells based on Mysticism - A Magic Overhaul.
- Requirements
- Permissions and credits
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Translations
- Spanish
Changes:
- Disables the flimsy excuse for a quest and enabling the zombie ritual site as a static world encounter
- Enables the night encounters by default
- Overhauls all zombies (summoned or encountered) into aggressive, unarmed fighters that deal poison damage with each strike, a callback to the various diseases they spread in TES4: Oblivion.
- Consolidates the conjure zombie spells down to 2 rebalancing the summoned zombies based on SimonMagus' Mysticism summons.
Zombie Summons:
- Conjure Zombie (Apprentice) - Summon a zombie for 60 seconds.
- Conjure Dread Zombie (Master) - Summon a dread zombie for 60 seconds.
Compatibility:
This mod includes or supersedes the changes from the Unofficial Creation Club Content Patch, so don't use it with this mod.
Compatible with the Bone Wolf and Plague of the Dead - Spawns Corrected mod. I'd recommend using it if you have Bone Wolf as well.
Most likely incompatible with any other rebalances or quest changes to this CC. Mods that integrate zombies into other leveled lists may be compatible with a bit of patching.
Credits:
SimonMagus for Adamant/Mysticism
Bethesda for the original Creation