High poly wooden poles for the various Nordic Ruins Rubble Piles. Mesh replacement only. No plugin / ESP.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Brumbek for Static Mesh Improvement Mod - SMIM Blender by The Blender Foundation NifSkope by Alphax, m4444x, tazpn, wz, Shon, amorilia
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 1.1
Added similar texture UV edits to all rubble pile meshes for better continuity
The octagonal wooden poles found in the Nordic Ruins Rubble Piles have been staring me in the face, so I stared back and decided that eight sides weren't enough. I doubled the polygon count of the poles only and made some UV edits to the ground and stone parts of the mesh to improve texture quality.
Note: The UV edits don't really show in the screenshots as several other mods (already in my load order) make similar edits. I added the UV edits to my meshes to ensure compatibility with said mods.
Compatibility: This mod replaces only the mesh files, no plugin/ESP included. No textures are included in the download, your own load order will determine the actual textures used.
Concerning other mods and load order:
I used the SMIM meshes as the base for this mod so you can simply overwrite SMIM when prompted.
I also implemented similar UV edits as the ones found in Rudy's Nordic Ruins. As the UV edits are the only aspect, that I can find, that Rudy changed in his mesh files so you can simply overwrite Rudy's Nordic Ruins without losing anything.
Please note: I did not use any of Rudy's assets in this mod, I merely implemented a similar solution to his, to ensure compatibility.
Installation: Use your preferred mod manager to install as per normal. Give priority to my files if prompted.