Required for the main. Vanilla option under Optional section.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Thanks to CoffeeAddictUK for both the OG mod and open permission to improve upon it!
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.5
Removed large tree at the entrance of whiterun. It went through walls with Jk.
Changed the trees in front of the Companions building. While the previous ones looked nice they took away from the ancient tree.
Removed a three near the animal shed. It fully blocked the entrance.
Re-adjusted the sizes of some trees as to not overshadow the others.
Added sine small ferns and flowers near Companions.
Removed tree near statue and replaced with smaller versions to add more focus to the god.
Version 1.4
Improved compatibility with JK Skyrim in all major cities. No more trees going through roofs.
Flagged ESL.
Version 1.3
Corrected Loot error caused by improper save. Flagged as ESL.
Version 1.2
Ensured compatibility with Jk's Skyrim in Whiterun. More to come.
JK is required with 1.2.
Version 1.1
Removed the some of the aspen trees and added pine trees in different areas.
Correcting clipping near Companions...again.
Version 1.0
Reduced size of some of the aspen placed at Whiterun to reduce clipping
Reduced animation speed and slightly reduced frequency.
Move a few of the Aspen trees to avoid minor clipping.
File saved as ESL
What this is!
I, like many others, enjoy having trees within the city walls. Now I personally prefer Trees in Cities, however while using the mod I noticed that some of the tree's leaf animations moved far more than they should. I looked around in multiple places and there appeared to be no easy downloadable fix for this even though the mod has been about for a while. So, I corrected the issue for my game and decided to share it with you.
No this is a straightforward fix. Simply download and overwrite the original mod or download and merge my mod with the original.
Future Plans
I plan on coming back when I have more time and reimplementing other type of trees such as pines.
Compatibility
Textures still use vanilla assets and will be affected by your preferred textures.
Depending on your city overhaul it could cause clipping.
Compatible with JK's city overhaul!
Q & A
Q. Do you need this over original? A. Short answer, no. If you can life with the excessive leave sway in the OG then go ahead.
Q. Why name it 2.0 if its just small fixes. A. I called this Trees in Cities 2.0 because it is my take and in essence continuation of the original and it DOES NOT require the original. Plus, my planned future modifications for this.
Q. Why make this if it not much different from OG? A. Again made for me. I shared with you. Don't like it. Don't download it.
CREDITS
Thanks to CoffeeAddictUK for both the OG mod and open permission to improve upon it!