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Dutchj

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Dutchj

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About this mod

Intimidation success chance scales with weapon skills and various other factors.

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Changelogs
Intimidation Scaling
Combat Skills & More

Intimidation success chance now scales with various factors. All bonuses are multipliers that stack with each other. As such each individual bonus is fairly small, as the total bonus grows exponentially the more bonuses you have.

Details

  • Weapon skill bonus, depending on equipped weapons:
    • 0.1% bonus per Archery level if you have a bow equipped (10% at level 100)
    • 0.15% bonus per One-Handed level if you have a Sword, War Axe or Mace equipped (15% at level 100)
    • 0.25% bonus per Two-Handed level if you have a Greatsword, Battleaxe or Warhammer equipped (25% at level 100)
    • 0.1% bonus per Sneak level if you have a Dagger equipped (10% at level 100)
  • 10% bonus if you are wearing 3 or more pieces of Heavy Armor
  • 15% bonus if you have a weapon drawn
  • 5% bonus if you have your fists drawn
  • 15% bonus if you are an Orc, and the person you are trying to intimidate is not
  • 15% bonus if you are a vampire and your vampirism is in stage 2 or higher

Compatibility

Plugin is ESL flagged. No vanilla content is edited, so this is compatible with everything.
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