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Created by

Needle fruit

Uploaded by

huagegegegege

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About this mod

Added an ability to delay time after a successful block.

Requirements
Permissions and credits
Changelogs
Module function:
  • Press and hold block key requires mana Point(0-500 per 0.1second).(I prefer to call it focus mode.The higher the player's mana, the longer the player can focus)
  • Successfully blocking an attack while expending mana time will slow 1-5 second.
Unlike most timed block mods, it can not be executed if block animation did not prepared(compatible with most block animation), in another words, You need time to set up your defense.


        

  • Successful mana costed block restores mana.(set the value in MCM.)
  • If the player has no mana block restores mana.(set the value in MCM.)

Notice:
If you block at the right time, mana will not change or even increase. If you hold the key it too long, the mana will wear off.(It depends on how you set it up in MCM




Requirement:



Installing:
Recommend install this pack with mod manager . Or unzip in Data folder.
Update:
Select the unable option in MCM in game.
Close the game delete the mod.
Use Re-save to clean save, then enter the game wait 24h.
Install new version.



Compatibility:
Should be compatible with all mods, It is a simple, lightweight, latenceless script.Cast the Time - slowing spell when you presse the key and the actor block succeed detected.
Compatible with SE, possibly compatible with AE.
When running with dTry's Valhalla Combat mod timed block function(such immediately block didn't required time to prepare), it can not detect a successful block situation.






Specially thanks to mrowrpurr
I have learnt alot from her.
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