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Author notes
It's a simple TDM change, just don't use it for selling money and do what you want
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Changelogs
Version 1.5
Remove the skeleton edit
Provide two locking positions to the wolf in order to take care of the bow to shoot accurately
Adjust the locking position of the saber-toothed tiger
Version 1.4
Fix the issue of wolves, goats, and foxes that may not be able to shoot enemies when the player's bows and arrows are locked for stealth
This update includes a skeleton to fix an issue
Skeleton made based on XPMSSE
So, please override XPMSSE
Version 1.2
add
Chaurus、Hagraven、Riekling
above!
Wish you a happy life!
Version 1.1
Removed Fire Element and Bear
Added wolves and sheep
happy! Life!
This should help clarify things for me
In addition to the saber-toothed tiger Also fixed NPC wolf Draugr Falmer Giant Troll Dragon Priest Werewolf Hagraven Mounted Riekling
TDM
MOD
Changed the target lock position for Viagara movement to accommodate first-person combat. This allows the player to always see the target in first-person combat. Some changes have been made to the target locking position of Vientiane Movement to accommodate first person combat This allows players to always see the target from the perspective during first person combat By adjusting the locking position, the first person can clearly see the enemy's body and movements, while taking into account the third person combat Some may not have obvious changes in the screenshot, which is due to the fact that it needs to be detected when the first person is close to the battle because the original locking perspective is incorrect For example, saber toothed tigers and wolves, in close combat, the faces of saber toothed tigers or wolves are almost invisible in the first person
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