Required for Patch; Patches included in FOMOD use this mod
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features so long as you credit me as the original creator
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission as long as you credit me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
Ofcourse Nerd of Prey for his awesome mod Immersive Laundry. Pieter82 and InsanitySorrow for the meshes we converted. And Dr. Jacopo for advice.
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Changelogs
Version 1.3
Fixed LineHanging01_Anim.nif. It had the wrong NODE. ROOT Block Reported by DynDOLOD.
Version 1.2
Due to a typo in SWAP.ini a mesh did not work correctly. BOS log showed this. Now fixed.
We use Immersive Laundry and we think this is a mod that is not to be missed in a modlist. But the laundry is not animated and just static. So we created an add-on to have them animated by tweaking the meshes from Immersive Laundry Wood Post Re-texture and using Base Object Swapper to swap the static meshes to animated ones.
Important note: The meshes do not have collision for obvious reasons. Interfering with NPC's navmeshes so they won't get stuck!