Vanilla Yngvild Bugfixes and Improvments. See modpage for more details.
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Author notes
At this time I do not give permission for translations. That will be allowed once I feel confident enough to release an AIO version.
I do not allow porting of any of the plugin files for Legacy Skyrim. As soon as the development of the SSE version is finished, I will release an Oldrim version myself.
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Changelogs
Version v1.0
Initial release
Vanilla Yngvild Bugfixes:
Placeholder Text - more detials and screenshots will be added over time.
Fixes some leftover gaps and missing ice shaders at Yngvild ice cave location.
Tries to improve on pathway for PC and NPC mainly at the downward section form Yngvild01 to Yngvild02.
The new pathway is still under development and is considered an experimental version. Not suitable for regular play through!
Plugins are compatible with USSEP. Place all files after USSEP.
Not compatible with any mods that change anything at Yngvild interior worldspace.
All in one version will be released when pathway improvement development has been finished.
Do not clean any plugins.
Please report any remaining vanilla or newly introduced bugs in the appropriate section.
Leave a comment or request in the forum section. If you like the mod, consider to endorse it, thank you.
Devlog: partial, will be completed soon.
Spoiler:
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Bugfixes: Map 01 REFR:000402E1: A duplicated bridge object has been removed (disabled for viewing, this fix is part of USSEP since USKP v1.2.7)
Adjusting the xzy and/or rotation values of vanilla mesh objects to fill various floor and wall gaps: REFR:0003274A; REFR:000827C6, REFR:000827C7; REFR:0003270E; REFR:0003102E, REFR:00031030, REFR:00031033, REFR:0003111C, REFR:00031134;
REFR:0008267D WoodenBarStool01 ajusted xzy and rotation positon.
Map 02 REFR:00037E99: Adjusted xzy position as player character can get stuck when jumping on the "NorRubblePile05ice [STAT:00061D67]" object.
REFR:000FBB64: The xyz position of "BoneHumanSkullFullStaticSnow [STAT:000C792E]" needed to be adjusted due to the correction of REFR:00037E99.
REFR:000319F7 changed the appearance of the mesh object to its corresponding (vanilla) ice variation; REFID's:
REFR:XX000DA8 & REFR:XX000DA9
Two new "CaveILHall1Way64Short01 [STAT:0001EEE0]" mesh objects placed to close some remaining holes in the cave continuation that would otherwise cause massive gaps in the game world.
Improvements Map01 XYZ improvemts: REFR:00031070 -> disabled unnessary bridge object and adjusted xyz of REFR:0003106F to close the gap;
-> ajusted xyz to improve movement.
Texture Improvments: Added new Texuture Set IceCaveSnowTrim01 [TXST:FE000800]; NorBridgeMid02ice [STAT:00060F19]: Changed the moss texture from "DetailOvergrowth01.dds" to "IceCaveSnowTrim01.dds" to better fit the representation of an ice cave.