About this mod
A few fun things I've added or tweaked for Argonian players.
- Permissions and credits
- Changelogs
A few Argonian resources I made for my own use on Children of the Hist.
Sculpted down the big spikes along the male jawline and chin as well as the female chin. Edited a selection of textures to replace the sections of the male texture with parts of the unspiked female texture.
Requirements
- High Poly Heads (official mirror)
RaceMenu (to change the head part)
Texture Options (under Optional Files)
- SSEUT Actors (included)
- Masculine Argonians (Lizard or Chameleon)
- Forgotten Argonian Roots
- My mashup
- Riverborn Argonian Skin
About
- ESPFE
- does not effect NPCs
- slightly increases the size of the female neck
- not a replacer: can be selected with RaceMenu's Head Part slider
- will NOT work out of the box with every retexture
A similar mod exists for the default male Argonian heads here.
How to get spikeless textures for other textures
First: this method will only work if the retexture has both male and female textures.
I personally used paint.net to make my edits. I'm assuming if you're following these instructions you have an idea of how to use it or a similar program. Layers are your friend.
When you open both the male and female textures, you'll see they're pretty much the same besides the colors and the spike areas. I select the same spot the spikes occupy on the female textures and copy and paste it to a new layer so you can tweak the color. You will need to do the copy/paste for the normal map. I did not edit the specular map.
FK's Diverse Racial Skeletons: Smaller Female Argonian Heads (for High Poly Heads)
I adjusted female head size for FK's Diverse Racial Skeletons. Reduces the size of the female head in an attempt to make it more proportional to their bodies. This mod also replaces the High Poly Heads female Argonian head with one with a slightly larger neck.
This will semi-effect NPCs (they will have the new skeleton edits, but not the new head), and requires FK's Diverse Racial Skeletons. Mesh replacer.
Requirements
- High Poly Heads (soft requirement: skeleton replacer will work without)
- FK's Diverse Racial Skeletons
About
ESPFEcrests use Hair Colorshow with most helmetsno NPCs editedno textures edited, compatible with any Argonian retexturebuilt with High Poly Heads in mind, but probably works for the default Argonian heads
4 new hairstyles for Argonians (both male and female)
Parasaur (large)Parasaur (small)HadrosaurDilophosaur
Matte Scales
About
- Texture replacer
- Makes skin matte instead of shiny
- Works with any Argonian textures
- Will affect NPCs
Less Saturated Age Complexion
About
- Texture replacer, 2k
- Desaturates the age detail maps slightly
- Based on Kartoffel's upscaled textures
- Works with any Argonian textures (technically)
- Will affect NPCs
Eye Tweaks
About
- ESPFE, mesh replacer
- Edits all default Argonian eye textures to use the werewolf normal maps and the eye cubemps
- Edits the eye mesh to use Environment mapping, as well as applying the invisibility eye fix. Edits to the general glossiness of the eye
- Edits the UV map to make the iris cover more of the mesh, which also makes pupils larger and tweaks the positioning
- Incompatible with other eye mesh replacement mods (including glowing eyes)
- Will NOT affect NPCs
The main point of this module is to
1) Fix an issue with exporting heads from RaceMenu where the eye meshes export with incorrect normals and no cubemaps. This is mainly an issue for people exporting heads for NPC use
2) Lessen the '1000 yard stare' default Argonians have. This is more noticeable on round pupil eyes.
The mesh UV edits are not guaranteed to look good with every eye texture out there, but it is fairly subtle so I believe for the majority of textures it should 'just work.'
Note: I am not taking requests. I can assure you, I don't want to help make your idea into a mod/port a mod for you/help with your mods/make these crests usable for your human-Argonian hybrid race, so please don't contact me about that sort of thing.
Permissions
Patching and translation permissions are 100% open as long as they require this original file.
Do not use assets from this mod in mods accepting donations or rebundle assets for player character use. Use of assets in mods NOT accepting any money is fine with appropriate credit.
Do not upload this mod as-is on any other site (LL, VectorPlexus, etc.)
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awg's Personal Argonian Texture Mashup
Stormhold Warrior Armor SSE - Port Plus