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Changelogs
Version 1.4.0
fixed TV line
added configuration option to exclude strawberry seeds at the egg festival
Version 1.3.0
updated for Stardew Valley 1.4
changed some additional (English) lines referencing seeds being sold by Pierre
Version 1.2.1
fixed bug: Seed Maker recipe was sometimes not added if the farming level was already 1 or greater
Version 1.2.0
Added configuation options to exclude shops
Version 1.1.0
Fixed bug: Mod was only working for the english language setting
Changed some lines regarding the shops selling seeds for immersion. For example: Pierre does not advertise "seeds" but "farming supplies". Only affects english version.
Version 1.0.0
Intial Release
What it does:
Removes seeds (except tree saplings) from all stores.
Seed Makers are moved to the farming 1 tier and are less expensive to build.
Only way to get seeds is by finding mixed seeds and processing crops in a Seed Maker.
The mod requires Better Mixed Seeds which allows every seed to be found in mixed seeds.
Remove the folders SeedsAreRare and CP-SeedsAreRare in your Stardew Valley/Mods folder.
You will still be able to make Seed Makers (with the vanilla recipe) if you already learned it but everything else will work as in vanilla.
Configuration: Start the game with this mod at least once to generate the config.json in the SeedsAreRare folder.
exclude_rare_seed: The "Rare Seed" will still be sold.
exclude_<shopname>: <shopname> will still sell seeds if this is set to true.
exclude_night_market: same as above but affects all shops at the night market. exlude_traveling_merchant does not affect the night market traveling merchant.
Compatibility:
Tested with Stardew Valley 1.4 on Linux
Tested in Multiplayer
Seems to be compatible with mods using the json assets mod to add new crops to the game. Tested with Bonster's Crops.