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Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
This author has not provided any additional notes regarding file permissions
File credits
This mod is based on the BetterScannerBlips mod by RandyKnapp
Donation Points system
This mod is opted-in to receive Donation Points
Changelogs
Version 1.1.1
Localized the meter units
Minor bug fix to make sure the code only runs when the blips are visible
Version 1.1.0
Added an option to show the distance of resources when the text labels are visible
This mod is a simplified version of the BetterScannerBlips mod by RandyKnapp. It adjusts the size and opacity of the Map Room's scanner blips based on the distance of the scanned resource. You can change the blip options in the graphics option menu.
INSTALLATION: Note that this will not work with the legacy branch of Subnautica and only other BepInEx mods will work with the new version of Subnautica.
Remove QModManager and any BepInEx folders from your Subnautica game folder if you previously had mods installed.
Download BepInEx and extract the contents of the zip file into your Subnautica Game folder.
Run Subnautica and quit the game. This will create a folder called plugins inside the BepInEx folder.
Download the latest version of Dynamic Scanner Blips from Nexusmods
Extract the plugins folder from the zip file into the BepInEx folder and choose yes to replace folders and files. Example path would be C:\Games\Subnautica\BepInEx\plugins\Dynamic Scanner Blips\DynamicScannerBlips.dll (your game location may be different from this)
Run the game and you should see the new blip options in the graphics option menu.
The following instruction video is for another one of my mods but the process is basically the same. 🔗Installation Instruction Video If you are having problems getting the mod to work, you can try using the Subnautica BepInEx Pack instead of the GitHub version to see if that fixes the problem. If you still cannot get it to work, you can send me a copy of your player.log file in a private message and I can try to figure out what is wrong. The player.log file is located in C:\Users\[your username]\AppData\LocalLow\Unknown Worlds\Subnautica\Player.log Note that AppData is a hidden folder so you will have to turn on view hidden files in windows to see it.
If you experience any bugs with the mod installed, please let me know and if you like the mod, don't forget to endorse it to help others find it. If you are reporting bugs using the Nexusmods bug reporter, please also post a message about it under posts or send a private message since I don't get email notifications for bug reports.