Resize and recolor the Scanner Room Hud Blips to your heart's content! Now automatically scaling based on distance to target. Additionally, use a keyboard shortcut to temporarily toggle them on and off.
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Adds several configuration options for Scanner Room Hud blips. With these options they scale based on how close they are to the player, show the distance in meters, and alpha out slightly when very far away.
Press the L key (by default) to temporarily toggle all the blips on and off.
Changelog: 1.0.1 - Fixed a bug where I turned on DevConsole by default 1.0.2 - Updated mod for the Big Little Update 1.0.3 - Fixed for 2019 Update - Added a message when you turn on or off the blips 1.0.4 - Fixed a config error where German language (or any language that doesn't use the period as a decimal point) wouldn't parse the config properly
QMods Instructions: 1. Download and install QMods 2. Extract BetterScannerBlips_QMods.zip to your Subnautica install directory 3. Run the game
Configuration:
MaxRange (float, default=200.0) Blips beyond this distance will be scaled by MaxRangeScale
MaxRangeScale (float, default=0.2) Blips beyond MaxRange will be scaled by this value
CloseRange (float, default=12.0) Blips between this distance and MaxRange will be scaled between CloseRangeScale and MaxRangeScale
CloseRangeScale (float, default=1.0) Blips between CloseRange and MaxRange will be scaled between this value and MaxRangeScale
MinRange (float, default=0) Blips between this distance and CloseRange will be scaled between MinRangeScale and CloseRangeScale
MinRangeScale (float, default=6.0) Blips between MinRange and CloseRange will be scaled between this value and CloseRangeScale
TextRange (float, default=100.0) Blips beyond this distance will have the text field hidden
AlphaOutRange (float, default=150.0) Blips between this distance and MaxRange will have their alpha faded between MaxAlpha and MinAlpha
MaxAlpha (float, default=1) Blips between this distance and MaxRange will have their alpha faded between MaxAlpha and MinAlpha
MinAlpha (float, default=0.4) Blips between this distance and MaxRange will have their alpha faded between MaxAlpha and MinAlpha
CustomColors (bool, default=false) Set this to true to use CircleColor and TextColor
CircleColor (string, default="#00FF00FF") If CustomColors is true, this color is applied to the circle (note, the circle image is not white and will look a little weird)
TextColor (string, default="#00FF00FF") If CustomColors is true, this color is applied to the text
ShowDistance (bool, default=true) Set this to true to add a distance readout, i.e. "100m"
NoText (bool, default=false) Set this to true to hide the text field
ToggleKey (string, default="l") Pressing this key toggles all the blips on or off