Now a Bepinex Plugin With this mod, you are now able to repair your vehicle automatically using your Moonpool! Works much like the Cyclops Docking Bay Repair Module. updated to allow you to set the amount of charge which also takes that from energy.
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
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This mod is opted-in to receive Donation Points
Changelogs
Version 1.3
upgraded smlhelper 2.9
Version 1.2
added to the SMLhelper Mod Options and now a config.json saves which can be edited
(Gamepass , Steam, Epic , Discord )should now all just use one Mod
With this mod, you are now able to repair your vehicle automatically using your Moonpool! Works much like the Cyclops Docking Bay Repair Module. allowed to run with nitrox (bugs will happen) moonpool Vehicle Repair is now a Bepinex plugin 1. make sure bepinex is installed 2. make sure Bepinex Configuration Manger is installed this is need to config the The values you want. F1 is the default button if Bepinex Tweaks is installed its F2 ! 3. download moonpool Vehicle Repair.zip 4. Extract to Bepinex\plugins 5. give yourself a pat on the head for installing this mod correctly
Overview Simply just dock your vehicle in your Moonpool, and then let it do the work for you! It is basically the same thing as the Cyclops Docking Bay Repair Module.
Options Config You are able to set the amount of health applied to your vehicle by editing the "Config.json" file. The default amount is "25" for repair amount and 1 for chargeintervals, but you can change this to whatever you want. This amount is applied to the vehicle every 5 seconds.
Important Note! The Seamoth and PRAWN have different maximum amounts of health. The PRAWN's internal maximum health is 600, and the Seamoth's is 200, but they are displayed as percentages. So, if you set the repair amount to 25, and your Seamoth is at 50% health(not internal value!) it will take you 20 seconds for a full repair. However, if a PRAWN is at 50% health (again, not internal value), it will take you 60 seconds. So keep that in mind when editing the config.