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Changelogs
Version 3
= Fixed a issue with the new updates where the portals wouldn't work if you didn't had Realm of Magic. = Added things I did and never updated: - - Better Warp Pipe - - Energy Portal colors - - A whole new object: the Portal Frame
Version 2
- Changed mod name, it's now called Portals since there's a bunch of different ones. - Fixed Magic Path having light where it shouldn't. - Added new color shine variants to the magic path, blue one was changed to fit the new light look. - Added Invisible portal, it's written invisible in CAS and disappear in live mode, very useful if you want to make something look like it teleported the sim. - Added energy portal, it looks like a lamp from Get to Work without a floating ball. - Added warp pipe, like the mario one but sadly I didn't managed to make it usable by any side without clipping inside it, so the sims have to go where it's facing in build mode. - Added fire portal, it's like a campfire but it teleport you. - Added magic fountain, this one took a long time to do, it have floating stones in air and water, some magic water coming from nowhere and it's a portal!
They do not need realm of magic to work.
Version 1.1
Just noticed how well it would look if it had a "vent skin", so I created a vent version called the "Imposter's Vent", fully compatible with the "Magic Path". (Yeah, totally based on among us) Updated the Magic Path to have smaller placing size, better thumbnail and other small issues, now you don't need to activate moveobjects to put in tight spaces.
Description:
This mod add a new objects usable as portals! Put multiple of them around your house to make a full portal system, your sim even choose the fastest route with them.
--- Notes: This is basically the Realm of Magic(not required)'s Portal system but does not require an entrance and exit, since it works as both. It's connected to 'Portal Entrance 1' and 'Portal Exit 1', so you can teleport to any of them.
It contains 7 different portals and one that is only visible in construction mode. You can unmerge it with sims4studio if you don't want something, just keep the "portal tunings" file.
All objects are connected.
It's a rug, (except the warp pipe) you can put under anything, but your sim will only use if he have access to the center of it.
They all will be just decorations if you don't put another portal or block it's route.
--- Know bugs: - Using this mod objects with the tall portals from Realm of Magic will cause your sim to teleport inside them and clip his way out. In the same way, going in the Realm of Magic portals into this mod portals will cause your sim to teleport a bit farther from the portal (or it will not teleport at all if theres no space to go) - Putting too much portals will make the game path system go insane and glitch some of your sims behavior.