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Salpati

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salpati

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About this mod

This mod Adds some custom humanoid enemies/monsters to the game, with their own weapons, abilities & armor!
Created with assets from other great modders work.
Configured to spawn on your world with a carefully designed progression & low chance random encounters with some more powerful enemies.
They also have custom drops!

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Changelogs
Currently 6 custom enemies added to the biomes,

Custom enemies added.


Forest Children (Blue & Green): 

Corrupted child's souls who were never able to leave the heim-plane and were cursed in their childhood state to guard the forest for the rest of times. 
Biomes: Meadows, BlackForest, Mistlands(Green), Mountain(Blue).

Neckman:

Humans that were condemned to stay on the land forever and got afflicted by the land causing them to become part of it and develop monster like body parts. Or even face. 
Biomes: Swamp.

Common Folk Pillagers:

They are humans who got tired of the townsfolk living and were manipulated to destroy them in order to rob their belongings, livestock, and towns. They are mostly drunks who roam the land looking for some village/travelers to raid.
Biomes: BF, Meadows. 

Krauguk Legionnaires

It is said that they were humans or elves once, but got their minds corrupted by some ancient magic they are condemned to roam the land in search for almost any living thing that manifests some mind and reason. 
Biomes: BF, Plains, Swamp.

Dark Servants:

They got corrupted and forced to protect the land and the trees of the forest. Also their existence is almost a myth they are proven by the townsfolk tales to be a bad omen and a strong enemy if encountered. 
Biomes: BF, Mistlands.

(Some enemies will only appear at night)


Note: Maybe you can tame the Forest Children, only if you find out what to feed them GL  ;)


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This enemies will drop Runic Jewells and this will be configured with my mod Runic Jewell Economy to add selling price to Haldor the vendor who will also have new stuff to sell on the shop. They will also drop some food and/or valuable crafting materials depending on their level. 
They are intended for use with my other mod FantasyFollowersPack to have a lot of fights going on. And make the exploration time on Valheim much more fun and varied. (also to balance the quantity/strength of mobs with the help of the allied npc's).





- Installation:

Install RRRNpcs

Install RunicPack

Install SagesVault

Install MadHatter

Then download this file, unzip it and drag its contents to your BepInEx folder





Special Thanks:


- Fantu for his amazing work on the mod (SagesVault) adding so many items and features to the game, wouldn't be possible without his work!

- GraveBear666 and the Odin Plus Team for the amazing helmets and wearables on the (Mad Hatter) mod made the inspiration and idea for creating the npc's!

- Neurodrome for creating such an amazing and detailed platform for creating custom humanoids! (RRRNpcs)

- Marlthon for his awesome work featuring amazing and high visual quality weapons, armor and drops! (RunicPack)

- AsharpPen123 for his spawn that config mod wouldn't be possible to make the enemies spawn without his amazing work! (spawn that)
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