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Changelogs
Version 1.60
Adds a new field `snapPiece` to tools to allow snapping to piece snap points.
Adds a center point to tool selection.
Fixes structure buff from Building mod being incorrectly removed even without custom health setting.
Fixes area remove not working.
Removes snapping from blueprints that use center piece.
Version 1.58
Adds a new command `hammer_room` to add rooms to dungeons.
Adds a new field `hammer data=` to load simple data entries.
Adds snap points to dungeon rooms.
Changes the "Remove anything" feature to remove single rooms from dungeons.
Changes the setting "No creator" to also remove data from X Ray Vision mod.
Fixes repairing not being able to remove invulnerability.
Fixes picking up existing dungeons not copying the rooms.
Fixes some undo issues by reworking it (now uses World Edit Commands mod).
Fixes some data saving issues by reworking it (now uses World Edit Commands mod).
Fixes error with MaterialMan.
Fixes error when copying MineRock5 objects.
Version 1.57
Adds a new setting "Snap points" for automatic snap point generation.
Adds a new setting "Blueprint snap piece" to set which piece is used for snap points.
Adds a new setting "Zoop magic mode" to do stuff.
Adds a new setting "Tool ignored ids" to separate ignored ids for commands.
Adds a new setting "Tool included ids" to support included ids for commands.
Adds a new parameter to the command "hammer_blueprint" to display the snap points.
Adds a new parameter to the command "hammer_save" to override the snap piece.
Adds new parameters "include" and "ignore" to the command `hammer`.
Adds setting toggling to the command "hammer_config".
Changes the format of command "hammer_blueprint" to have named parameters.
Changes the format of command "hammer_save" to have named parameters.
Fixes blueprint snap points not working at all.
Fixes escaping with "" not working on tool commands.
Merged Infinity Tools mod back to this mod.
Removes setting "Snap points for all objects" as obsolete.
Reorganizes the settings.
Version 1.56
Fixes continuous placement being bit too happy with being placed.
Version 1.55
Fixes compatibility issue with Marketplace NPC's mod.
Version 1.54
Fixed for the new game version.
Version 1.53
Fixes trees falling down during the placement selection.
Fixes custom locations from Expand World Data not being able to be placed.
Version 1.52
Fixed for the new game version.
Version 1.51
Adds a new setting "Use blueprint chance" to use the object chance from blueprints.
Adds a new setting "Save simpler blueprints" to only save the most important data.
Changes the "Ignored ids" setting to also prevent the connecting with the `connect` parameter.
Fixes compatibility issue with Building mod.
Fixes compatibility issue with More Vanilla Build Prefabs mod.
Removes description from saved blueprints (was bugged and it's not really needed).
Version 1.50
Adds a new value "Legacy" to the setting "Set invulnerability".
Fixes repairing not working with the setting "Set invulnerability" (some cases, not all).
Fixes changing build tab with Q/E not selecting the new object.
Fixes build menu showing old selection when selecting existing objects.
Fixes copying not always copying the rotation (for example active furnaces).