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A_Dude

Uploaded by

sodenke

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About this mod

Multiplies loot when killing a monster.

Requirements
Permissions and credits
Notes:
This mod is inspired by, but not directly related to Loot Multiplier X2. I was getting the shield glitch and as of (12/19/2022) it hasn't been updated so I decided to create my own loot multiplier in the hopes of working around the glitch.

The main file only multiplies monster drops. There is an optional file for Material (ores/wood/etc) and pickup (foragables).  Do not use the optional file if you use Valheim Plus or any other mod that multiplies these types of drops. This mod does not support multiplying fish and I do not plan on adding that.


Loot Multiplier Simplified


This mod (main file) multiplies the loot when killing monsters.

Installation (manual) 

If you are using Loot Multiplier X2, delete that mod from your plugin folder before using this one.

                                       
                                          
1. Extract the archive into `<GameDirectory>\Bepinex\plugins`.
2. Run the game at least once to create the config file MonsterLootMultiplier.cfg at `<GameDirectory>\Bepinex\config`
3. If you want, change the "Multiplier for monster drops" value in the config file and restart the game.
4. Enjoy!

Configuration 

## Settings file was created by plugin MonsterLootMultiplier v1.0.0
## Plugin GUID: MonsterLootMultiplier

[General]

##  Monster Drop Multiplier
# Setting type: Single
# Default value: 1
Multiplier for monster drops = 1  (This accepts floats)

##  Disable for boss trophies
# Setting type: Boolean
# Default value: true
Disable for boss trophies = true

##  Whitelist enabled
# Setting type: Boolean
# Default value: false
Whitelist enabled = false


Whitelist Setup

1. Run the game once to create the file or create it yourself (whitelist.txt) in your plugins folder.
2. Add an item per line. Item names/ids can be found on the wiki. At this point in time (12/31/2022) the wiki isn't fully updated for Mistlands so if something is missing you will need to find it yourself. The value you need to put into the whitelist is in the "Command" column. 
3. Set Whitelist enabled to true in the config file.
4. Run the game and enjoy!


Multiplayer

1. Mod must be installed on server and clients


Optional Files

Resource and Pickable Multiplier

1. This optional file will multiply resources (Trees, Stone, Feathers, etc) and pickables (Raspberries, Blueberries, etc).
2. It has it's own whitelist capability if you want to utilize it. The name of the whitelist is resourceMultiplierWhitelist.txt, in the plugins folder.

Installation (manual) 

If you are using any other mod that multiplies resources or pickables it may cause unexpected behavior even if disabled in that mod. Only use one.

1. Extract the archive into `<GameDirectory>\Bepinex\plugins`.
2. Run the game at least once to create the config file ResourceMultiplier.cfg at `<GameDirectory>\Bepinex\config`
3. If you want, change the "Resource Multipliers" or "Pickable Multiplier" value in the config file and restart the game.

Configuration

## Settings file was created by plugin ResourceMultiplier v1.0.0
## Plugin GUID: ResourceMultiplier

[General]
##  Resource Multiplier
# Setting type: Single
# Default value: 1
Multiplier for resources = 1 (This accepts floats)

##  Pickable Multiplier
# Setting type: Single
# Default value: 1
Multiplier for pickables= 1 (This accepts floats)

##  Whitelist enabled
# Setting type: Boolean
# Default value: false
Whitelist enabled = false

Whitelist Setup
1. Run the game once to create the file or create it yourself (resourceMultiplierWhitelist.txt) in your plugins folder.
2. Add an item per line. Item names/ids can be found on the wiki. The value you need to put into the whitelist is in the "Command" column. 
3. Set Whitelist enabled to true in the config file.

Multiplayer

1. Must be installed on server and clients


Z_AdvancedLootChance (Seagulls and Crows so far)

1. This optional file is in its very early stages and is meant for Valheim Plus users who cannot use the Resource and Pickable Multiplier as it conflicts, but they still want bird drops(seagull and crow only for now) to be multiplied.
2. This mod works by setting the chances for the drops to happen up front (input), as opposed to the other multipliers doing a straight multiply of the output from the drop. This means that the final output is much more random. So a setting of 10 in the ZAdvancedLootChance.txt file will result in 10 chances for a drop of each drop for specified bird. Since the birds drop 3 feathers by default the final result will be 3 or more feathers, up to 30 feathers, as there are 10 chances to drop 3 feathers.  This approach had to be taken instead of the straight multiplier of the output to avoid conflicts.


Install

1. Extract the archive into `<GameDirectory>\Bepinex\plugins`.

Setup

1. Run the game once to create the file or create it yourself (ZAdvancedLootChance.txt) in your plugins folder.
2. Add the following text to the file (and make sure to save it):
Seagal,7
Crow,7

3. Change the number from 7 to whichever number you want.
4. This number is the number of chances for each drop from the bird to happen. So 7 will give 7 chances for the default drop of 3 feathers, and it will also give 7 chances for any modded bird item to drop (like the egg from the Bone Appetit mod).

Source Code on Github
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