About this mod
A mod that adds 3 new weapons to the game with different weapon modes! While holding the weapon you can press the weapon mode key (Default: Y) to change the weapon mode. This will change the secondary attack on the weapon. The weapon stats and recipes are configurable or can be individually disabled!
- Requirements
- Permissions and credits
- Changelogs
A mod that adds 3 new weapons to the game with different weapon modes! While holding the weapon you can press the weapon mode key (Default: Y) to change the weapon mode. This will change the secondary attack on the weapon. The weapon stats and recipes are configurable or can be individually disabled!
Configuration
The mod comes with a config, be sure to check wether the config has changed in future updates:
- Enable: Enable the mod. Default: true
- Weapon mode key: Key to change the weaponmode (applies to all weapons). Default: Y
The following options are available for each weapon:
- Name: The name given to the item
- Description: The description given to the item
- CraftingStation: The crafting station the item can be created in. Default: Forge
- Required station level: The required station level to craft the item. Default: 1
- Crafting Costs: The items required to craft the item
- Upgrade Costs: The costs to upgrade the item
- Upgrade multiplier: The multiplier applied to the upgrade costs. Default: 1
- Max quality: The maximum quality the item can become Default: 4
- Movement speed: The movement speed stat on the item
- Damage multiplier: Multiplier to adjust the damage on the item. Default: 1
- Block armor: The block armor on the item
- Block force: The block force on the item
- Knockback: The knockback on the item (Some weapons have multiple of this)
- Backstab: The backstab on the item
- Attack stamina: Normal attack stamina usage
- Secondary (weaponmode) ability stamina: The secondary attack stamina usage (Some weapons have multiple of this)
Roadmap
There are still some features planned to be implemented:
- Improve AssetBundle size even more