Increase MaxHealth, MaxStamina, FoodTimeTicker, StaminaRegen, Runspeed, Walkspeed, CarryWeight in scale with the VitalitySkill Have an Selfheal and reduce many stamina drains
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Changelogs
Version 1.5.0.6
fixed bug with hitting birds
Version 1.5.0.5
fixed some error messages in the LogWindow (BepInEx)
fixed xp gain bug for swimming (now you earn xp only in deep wather while using stamina)
Version 1.5.0.4
fixed bug with hitting birds
Version 1.5.0.3
add StaminaDrain decrease for mining and woodcutting (from the second hit, no other solution)
add option for enable/disable the damage increase and StaminaDrain for woodcutting and mining in one option
Version 1.5.0.2
Increase EXP gain from mining and woodkutting
Increase the damage for mining and woodkutting (1% per Vitality level)
Version 1.5.0.1
remove BlockStaminaDrainReduce because its a non fight mod, - fight mod comming soon seperate
remove EXP GainSettings in the Configfile
add EXPGain from mining (ore and stone)
add gain EXPGain from woodcutting (treestamps, logs and little trees)
remove SneakStaminaDrain
Version 1.5.0.0
Final Version
statuseffects have now effects on the selfheal
adjustment the configfile and values
Version 1.0.1.3
Add option for enable/disable selfhel, default is enable
Add levelswitch from vitalityskill if your skill is lower than (run+swim+jump)/4 to (run+swim+jump)/3
Version 1.0.1.2
Add Selfheal, 0,5% from the MaxHP as Base and 1,5% from the MaxHP at a vitalityskill from 100
Version 1.0.1.1
Add new icon the skillwindow for the vitalityskill
Add the hardcoremodus per default deactive you can switch it in the configfile. For more read the description
Version 1.0.1.0
Add:
StaminaDrainDecrease from swimming, values between 0.0 and 0.75
StaminaDrainDecrease from blocking, values between 0.0 and 0.75
Version 1.0.0.7
Add:
Jumpheight
JumpStaminaDrain
SneakStaminaDrain
StaminaRegDelay
Set:
minimum and maximum values for the most properties
new config entries
config file new sort
Version 1.0.0.6
Hotfix: XP-Gain from jumping works now correct. No XPGain at the ship, flying etc.
Version 1.0.0.5
Add swimmingspeed increase in dependence from Vitalityskill, options in the configfile.
Add swimmingturnspeed increase in dependence from swimmingspeed, no option in the configfile.
Version 1.0.0.4
Hotfix: Disable/Enable
Now the enable/disable function works correct. If you disable the mod as whole over the inGame manager you will see the skill in your list but its not leveling and no other effects.
Configfile:
New sortings of the options
Version 1.0.0.3
Hotfix:
- The CarryWeight of Megingjord are nov correct added.
- VitalitySkill now no increase at the cutscene if you create a new character.
Version 1.0.0.2
Hotfix:
StaminaRegen was wrong calculated and was too heigh. Now Stamnina Regen is scaled with the VitalitySkill.
Add options for enable/disable different functions of this mod. Now you can decide which option you will use.
You can enable/disable:
- the mod as a whole or one or more parts of the mod like
- MaxHealth
- MaxStamina
- StaminaRegen
- FoodTimer
- WalkSpeed
- RunSpeed
- CarryWeight
Version 1.0.0.1
Hotfix: MaxStaminaBug is fixed. Stamina from Food hasnt'd add to maxStamina. Now its working right.
Vitality -> Brutality :) 1.5.0.0 Final Version, Bugs will be fixed for sure but no new functions will be added.
If you find a bug so use the bug report function. If you like this mod give an endorsement :)
Increase character properties in scale with the vitality skill.
Gain EXP for the vitallityskill: You will gain EXP for running, swimming, jumping, mining and woodcutting.
modified attributes:
Selfheal between 0,5% and 2% from the MaxHP (heighest if you are nearby fire, lowest if you have eaten food) MaxHealth FoodTimeTicker (healpoint regeneration)
MaxStamina StaminaRegen StaminaDrain by jump StaminaDrain by swimming Stamina RegenDelay
Walkspeed Runspeed Swimspeed
Jumpheight (incl damage by falling) CarryWeight
All properties scale with the vitalityskill and have the biggest effect if the vitalityskill is at 100. The most properties have a minimum and a maximum value.
requirements: required the SkillInjectorMod and BepInEx
If you have wishes for this mod so send a comment.
Hardcoremodus. This mode is deactive in the defaultsettings, for activate use a ingamemanager or edit the configfile.
For old characters: If you have an old character with high skills so vitality will be raise to the average level from jumping, swimming and running. You can Enable/Disable it.
Differents:
In the normal mode the most character properties bonuses are dependence from the VitalitySkill. example:
MaxHealPoints = BaseHealpoints + (BaseHealpoints * VitalitySkill * configfactor) MaxHealPoints = 25 + (25 * 1(for skill at 100, 0.5 for an skill at 50) * configfactor)
The HardcoreModus: In this mode the propertie bonus are dependence from the VitalitySkill and form the "HardCoreSkill". This skill you will never seen its only a calculation between jumping, swimming and running. example: