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Installation!
- Download version 4.5.2 of Reshade, or current version of reshade.
- Uncheck all shaders when asked! Otherwise you'll get a hefty loading time, everytime you launch the game.
- Locate your bin/x64 folder; found here (C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin)
- Drag and drop my reshade-shaders and Escape.ini in. Replace any files if prompted.
- Launch the game for the first time and open Reshade with either Home or Shift+F2 (Depends on which version you use)
- Click the down arrow in the Home tab, and enable Escape.ini. (Dont forget to activate performance mode!)
Performance Cost:
Roughly 8-10 FPS
In-Game Settings:
- Sharpening: Low
- Motion blur: OFF
- Vignette: OFF
- Chromatic Abberation: OFF
- Depth of Field: Optional (If you do wish to have it OFF, I recommend this Mod, which keeps DoF on in cutscenes, but off for gameplay.)
Notes: If you find the colors overbearing or too much, I recommend turning off or tweaking the Vibrance filter.
This reshade is not made for Toussaint, and I don't recommend using it for Blood and Wine; try out Verona or Serenity instead!
And you're done!
Update Log:
V1.0: Uploaded on 15th of January 2020.
V1.1: Uploaded on 13 of April 2020;
Lowered the overall saturation considerably, no longer nearly as blue, and green. Dark areas are now actually dark, instead of artificially lit with a hazy purple. Adjusted blur that encompassed everything, image quality should be clearer. (Also managed to drop performance cost by about 4-5 frames.)
V1.2: Uploaded on 26th of April 2020;
Desaturated the colours further, skies have a soft blue and white hue. Ground, grass and trees are a lighter shade of green. (Once again managed to save 1-2 frames.)
Disclaimer;
Screenshots are almost entirely unedited, DoF, Letterboxing & Vignette were used to make a more cinematic shot.
-Thanks to sanul17 from the GM Server for helping with this!
Link to the Gudmods Discord Server