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Tinnaib - SkylineR390 - ReaperAnon

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Tinnaib

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About this mod

An 'All in One' looting customization suite, without removing or breaking the existing looting gameplay mechanic.

Permissions and credits
Translations
  • Czech
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Standalone version of the integrated Convenient Looting mechanism of W3EE for use without this overhaul.

Noteworthy differences to the original Convenient Looting:
  • Radius for area-looting is now taken from the player position, instead of the container position.
  • Herbs container and actor remains loot won't mix. So looting a herb, you will only see other nearby herbs inside the container, likewise for actor remain loot bags.
  • Limited and more realistic Z looting area.
  • Fixed the bug: Container backround not scaling for the scrollbar.
  • With many customization options to fit everyone's needs.
  • Fully supports localized presets for Community Patch - Menu Strings for each provided submenu.

I created three different presets to choose from:
  • Default: How I suggest using this mod, very balanced middle ground IMO.
  • Original: Close to the original Convenient Looting, so all container types get mixed normally. For people who prefer the old system.
  • Vanilla: Choosing this option basically deactivates the mod, as the scan results will be reduced to 0 and only the current container gets opened.

Mod menu options explained:
  • Enable Stealing: Displays even "stolen" items from other containers, which would cause guard reactions. (Still displays "stolen" items from the currently opened container, basically ignoring this setting when accessing containers manually).
  • Enable Guards Reaction: If you steal items, guards do react on it.
  • Scan Range (Herbs): Uses this range to scan for herbs.
  • Scan Range (Remains): Uses this range to scan for actor remains.
  • Scan Range (Container): Uses this range to scan for containers. (If 'Mix Different Container Types' = On, herbs and actor remains are considered as containers as well).
  • Vertical Scan Range: Uses this range to scan vertically.
  • Maximal Scan Results: Number of containers, which are scanned each time you open a loot popup.
  • Mix Different Container Types: Like the original mod. Basically a legacy option. Not very immersive IMO.

Optional File:
  • Compatiblity for Complete Animations Redux
    Use this patch, if you use said mod as well. Allows to use all looting animations without freezing Geralt in an animation loop.

Installation:
  • Unzip and drag & drop everything into your Witcher 3 main directory
  • Use Script Merger

Based on, credits and thanks to:

Thumbnail Credits: kaathika_ (Original Artwork: CDPR)
  翻译: