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Sergeanur

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Sergeanur

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About this mod

Fix stats regenerating more than they should

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UPD: This mod is confirmed to be working with Next Gen Update (4.00)

Originally a double health regeneration fix from Improved Time Skip. Now separated and upgraded to fix other stats too.

The Bug
For each entity in the game there's a set of autobuffs, that are meant to restore health, stamina, oxygen, etc. all the time. On each frame each autobuff combines the effects other buffs have of its kind such as potions, perks, armour upgades and/or others. The problem with this is that each potion or food works as effect on its own as well applying regeneration along with an autobuff. Meaning the regeneration effect from potion and food is double from what it should be (in some cases it was x1.5 for some reason).

The Fix
Mod makes the game to not apply regeneration for non-autobuffs if its target has an autobuff of the same kind. Most noticeable changes are food, Swallow and Tawny Owl that don't regen as fast anymore. I expect not everyone would care about this fix as it makes the game harder, but if you want things to work as they were meant to and have items regenerate as much as they say they would - this mod is for you.

Works on both 1.32 GOTY and 4.00 Next Gen.

Other fixes and mods by me:
* Fast Stash Menu - fix lag for the stash menu
* Item Selection Grid Fix - fix bizzare item placement in a selection window
* Fix Aerondight Stats Comparison - fix incorrect Aerondight damage difference
* Choose Better Food - game picks best food instead of water
* Improved Time Skip (Meditation and Fast Travel) - make effects work during meditation, fast travel tweaks and more
* Don't Fear Quen - NPCs don't run in fear when you apply Quen
* Eat from Inventory during combat - Now you can eat while browsing inventory
* Don't Eat Underwater - Eating and drinking underwater is illegal
* Fix New Game Plus Crafted Items Leveling - Fix crafted items leveling up in New Game Plus
* Quick Save in Pause Menu - Adds Quick Save option in the pause menu
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