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munchyfly

Uploaded by

munchyfly

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About this mod

Makes the swords from Silver And Steel standalone & craftable

Requirements
Permissions and credits
Changelogs
Donations




You can find more of my mods & contact info @ my Carrd

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READ THE PAGE THOROUGHLY (AS MANY TIMES AS NEEDED) BEFORE REPORTING ANYTHING.

DON'T LIKE IT? DON'T USE IT! AND MOVE ON...


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Please remember to download and endorse the original mod, as a thank you to RayDess for giving me permission to make these standalone!







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To load 4K textures, I recommend ONE of the following:

Classic/Old Gen/ 1.32:
  • Tweaks (Get the file labeled Tweaks (all presets) (1.31-1.32 version) under Old Files)


Next Gen:


I personally don't use the XML from HDRP but it should work all the same.






Makes the swords from Silver And Steel standalone & craftable

The recipes are scattered throughout the world.


Three scabbards:

  • Black
  • Brown
  • Netflix (from Next Gen files)


Console Commands

Weapons

additem('raydess silver')
additem('raydess steel')


Schematics

additem('raydess silver schematic')
additem('raydess steel schematic')






  • Choose ONLY ONE variation.
  • Drop silversteel into your DLC folder.
  • At the Main Menu, go to Downloadable Content > Options.
  • If you installed it correctly, Silver & Steel should be there and enabled automatically.



  • If using Swords and Meditation, the scabbards might be wrongly placed. The only way around this is by either manually positioning them or disabling scabbards completely in the mod's menu.
  • I have not tested the swords with Swords on Roach but I'd avise you not to place them, as the scabbards may end up in the wrong position. The only way around this is by either manually positioning them or disabling scabbards completely in the mod's menu.




  • Standalone DLC so it should be compatible with all mods.
  • The original mod is not required. You can use both this mod and the original if you wish to do so.





  • Schematics are scattered due to merchants having a limit as to how many items they can "carry". This limit is unknown for now. If you think searching for the schematics is too hard, you can always use the console commands.
  • Feel free to alter the stats but please contact me before releasing anything.
  • There won't be a patch for Ghost Mode or EE. Requests for these will be ignored. You have my permission to make your own patch but please contact me first if you want to release it. If you so wish to, I can upload it here. Credits will be given.
  • Textures were upscaled to 4K. Scabbard textures are unique. Meaning that any mods that alter the vanilla scabbard textures will not affect this mod.
  • Stats generate according to your level. I cannot control what level the swords have nor can I make them without level restrictions. To remove level restrictions, you can use No Gear Level Restrictions (modNoLevelRestrictions). If you have ESGO (which is what I use), the option to remove level restrictions is already included.




OMG the weapons don't resemble the Next Gen variants

Tough. I'm not interested in your damn realism shit.











Unless stated, screenshots were taken on Classic/Old Gen/1.32








Donations are not required but are welcome. You can donate via the following:

[ Patreon | Ko-Fi | By Me A Coffee ]
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