Mods
- Refine results Found 25 results. 6544 have been filtered out. Currently filtering by: tags. (Clear filters)
-
The Witcher 3 HD Reworked Project
Feel the new visual experience with The Witcher 3 HD Reworked Project 12.0 Ultimate!
- 9.3GB
- 111.6k
- --
The Witcher 3 HD Reworked Project
Feel the new visual experience with The Witcher 3 HD Reworked Project 12.0 Ultimate!
-
Customize graphics options directly in game menus.
-
Debug Console and Unlocked Photo Mode
Enables the developer console
-
This mod adds a new 'Extreme' preset in the graphics settings and enables 4K texture loading.
- 8KB
- 2.1k
- --
This mod adds a new 'Extreme' preset in the graphics settings and enables 4K texture loading.
-
Optimized Raytracing for lower RTGI performance cost with higher visual quality (increased coverage distance and lower GI lag)
- 2KB
- 1.8k
- --
Optimized Raytracing for lower RTGI performance cost with higher visual quality (increased coverage distance and lower GI lag)
-
Place of Power Performance Dll Boost
This mod increases performance for all components through better communication between software and computer hardware.
- 13.1MB
- 1.2k
- --
Place of Power Performance Dll Boost
This mod increases performance for all components through better communication between software and computer hardware.
-
DLL hook that allows RTXGI settings to be tweaked again, along with a list of the 1200+ hidden INI settings baked into the games EXE.
- 45KB
- 973
- --
DLL hook that allows RTXGI settings to be tweaked again, along with a list of the 1200+ hidden INI settings baked into the games EXE.
-
Tweaked settings for better shadow casting and shadow resolution. Fix clipped interior shadows and popping shadows on the wild.
- 1.5MB
- 577
- --
Tweaked settings for better shadow casting and shadow resolution. Fix clipped interior shadows and popping shadows on the wild.
-
Mod add more setting in GRAPHIC section, for improve quality...
-
All-in-One RT Performance Tweaks
I have gathered the best mods to optimize the performance of the game with ray tracing enabled, and modified them to be compatible with each other while providing the greatest possible performance boost without significant loss of ray tracing quality
- 3KB
- 498
- --
All-in-One RT Performance Tweaks
I have gathered the best mods to optimize the performance of the game with ray tracing enabled, and modified them to be compatible with each other while providing the greatest possible performance boost without significant loss of ray tracing quality
-
This mod modifies the base health regeneration to 1000 out of combat and 50 during combat. If you want to heal quick so that you can return to fight quickly then this is the mod for you!Put the file in your mods folder (choose one file) in witcher 3, if you don't have one create it. There is now an option to add 1000 reg to combat aswel
- 6KB
- 344
- --
This mod modifies the base health regeneration to 1000 out of combat and 50 during combat. If you want to heal quick so that you can return to fight quickly then this is the mod for you!Put the file in your mods folder (choose one file) in witcher 3, if you don't have one create it. There is now an option to add 1000 reg to combat aswel
-
Leverages the power of RTX to make your fires more cozy!
-
More sparks, more/better smoke, everything covered in blood, better clouds and fog fx and so much more
- 296.8MB
- 211
- --
More sparks, more/better smoke, everything covered in blood, better clouds and fog fx and so much more
-
This mod modifies the base vitality making it 10 times more or 2 if you want that better.If you have any input tell me in the comment section i usually reply. Probably works with my regen mod, use scriptmerger.Put the file (CHOOSE ONE) in your mods folder in witcher 3, if you don't have one create it.
- 6KB
- 210
- --
This mod modifies the base vitality making it 10 times more or 2 if you want that better.If you have any input tell me in the comment section i usually reply. Probably works with my regen mod, use scriptmerger.Put the file (CHOOSE ONE) in your mods folder in witcher 3, if you don't have one create it.
-
Allows using DLAA anti-aliasing, setting custom DLSS scaling ratios, and choosing between different DLSS3.1 presets.
- 354KB
- 200
- --
Allows using DLAA anti-aliasing, setting custom DLSS scaling ratios, and choosing between different DLSS3.1 presets.
-
This mod multiplies the stats for stamina/adrenalin/vitality x3 times.
-
Ray Tracing - Ultimate Immersion (for 4.01 - pop-ins fixed )
For beautifying the game, NOT for increasing performance, RT Only :)(Works with v4.01)Important: Don't use together with "RT Fidelity" they will conflict, remove its files, (the "bin\custom.ini", and the "bin\x64_dx12\xinput9_1_0.dll" first)This is WIP !!To amp up the settings even more, to the highest pos
- 2KB
- 86
- --
Ray Tracing - Ultimate Immersion (for 4.01 - pop-ins fixed )
For beautifying the game, NOT for increasing performance, RT Only :)(Works with v4.01)Important: Don't use together with "RT Fidelity" they will conflict, remove its files, (the "bin\custom.ini", and the "bin\x64_dx12\xinput9_1_0.dll" first)This is WIP !!To amp up the settings even more, to the highest pos
-
This mod CORRECTS those annoying bluish artifacts/reflections caused by RTAO.
-
Optimized Settings for GTX 1650 Laptops
Highest settings possible with tweaks to reach 1080p with 60+ FPS in almost all areas of the game
- 50KB
- 55
- --
Optimized Settings for GTX 1650 Laptops
Highest settings possible with tweaks to reach 1080p with 60+ FPS in almost all areas of the game
-
An easy to install, light-weight Reshade preset that aims to achieve realistic/cinematic lighting and colour simulation, COMPATIBLE with all lighting mods. All aspects have been calculated and balanced, using a calculation process that follows a priority system, which simulates real world lighting and colour physics combined with colour theory.
- 9KB
- 55
- --
An easy to install, light-weight Reshade preset that aims to achieve realistic/cinematic lighting and colour simulation, COMPATIBLE with all lighting mods. All aspects have been calculated and balanced, using a calculation process that follows a priority system, which simulates real world lighting and colour physics combined with colour theory.