Mods
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Capnbubs' Accessories Pack - WotC
Adds several new customisation options designed to fit seamlessly in to the game.
- 119.7MB
- 6.5k
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Capnbubs' Accessories Pack - WotC
Adds several new customisation options designed to fit seamlessly in to the game.
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This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
- 1.3MB
- 3.8k
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This adds leaders, a new development path for XCOM soldiers. Leaders train in the Guerrilla Tactics School and gain perks that help the entire squad. Only one leader may go on most missions, so be careful who you select for training.
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Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
- 41.0MB
- 3.4k
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Adds three new XCOM SMG-type weapons, one per weapon tech tier. They grant mobility and concealment bonuses but lack the punch of the assault rifle.
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This adds a pile of new aliens and ADVENT to XCOM 2.
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Adds 166 new nationalities to the game as if they were always included, with flags, namelists and a custom rebalance of all the game's countries' UnitWeight (chance of showing up), even for default nations. LW2 compatible.
- 6.0MB
- 1.6k
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Adds 166 new nationalities to the game as if they were always included, with flags, namelists and a custom rebalance of all the game's countries' UnitWeight (chance of showing up), even for default nations. LW2 compatible.
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Adds a new tier of weaponry to XCOM2.
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Extra colors for your hairy needs
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Halo Reach Helmets by Nigel Thornberry
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Adds all the primary armor colors to the secondary armors
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A collection of facepaints and tattoos to supplement your XCOM 2 experience.
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This mod is aiming to add a UNSC version of every gun that is currently in the game for XCom2. Each gun will have full upgrade tiers, custom sounds... See features down below! This mod will also add a Sub tier of gun "DMR" that works in the mid-long range department between the Assault Rifle and the Sniper rifle and will be avalible to
- 43.6MB
- 480
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This mod is aiming to add a UNSC version of every gun that is currently in the game for XCom2. Each gun will have full upgrade tiers, custom sounds... See features down below! This mod will also add a Sub tier of gun "DMR" that works in the mid-long range department between the Assault Rifle and the Sniper rifle and will be avalible to
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RAGE Helmets(FOR VANILLA XCOM2)
A pack of helmets meant to fit the theme of the RAGE Suit
- 19.7MB
- 453
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RAGE Helmets(FOR VANILLA XCOM2)
A pack of helmets meant to fit the theme of the RAGE Suit
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adds some generic soldier options so you can make your guys a tad more realistic
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Adds 96 new colors to the skincolor options.
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Mass Effect's Jack Appearance Pack
Hairstyles, Earrings and Arm tattos inspired by Subject Zero, aka Jack, from Mass Effect 2 and 3.
- 29.9MB
- 316
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Mass Effect's Jack Appearance Pack
Hairstyles, Earrings and Arm tattos inspired by Subject Zero, aka Jack, from Mass Effect 2 and 3.
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Adds 96 new eye colors
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Ever wanted to give your soldiers the cool looking weapons that ADVENT uses? (Let’s face it, they ARE cool.) Then this is your mod. Total ADVENT Weaponry adds an entire set of Advent Weaponry for XCOM 2, with all three tiers and a plethora of options!
- 31.5MB
- 287
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Ever wanted to give your soldiers the cool looking weapons that ADVENT uses? (Let’s face it, they ARE cool.) Then this is your mod. Total ADVENT Weaponry adds an entire set of Advent Weaponry for XCOM 2, with all three tiers and a plethora of options!
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Adds 7 New tattoos to the base game.
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"A relic from the old world, this weapon has been repurposed and modified for use in the field against the alien threat." This is a revitalization/remake of the AK-12A mod from long ago. This mod will put in a AK-15 with custom attachments, UI's, and sound effect. Stats are the same as vanilla weapons.
- 58.3MB
- 226
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"A relic from the old world, this weapon has been repurposed and modified for use in the field against the alien threat." This is a revitalization/remake of the AK-12A mod from long ago. This mod will put in a AK-15 with custom attachments, UI's, and sound effect. Stats are the same as vanilla weapons.
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I always found weird why Firaxis didn't include their patches as tattoos in XCOM 2. So here they are! XCOM, Vigilo Confido, Mutare ad Custodiam and Bellator in Machina.
- 5.3MB
- 214
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I always found weird why Firaxis didn't include their patches as tattoos in XCOM 2. So here they are! XCOM, Vigilo Confido, Mutare ad Custodiam and Bellator in Machina.