Movie tie-in games can be notoriously hit-or-miss in their quality. Often, the games seem to be something of an afterthought or simply advertisement fodder for the film they're based on, but every now and then, tie-ins can surprise with how well they stand on their own. Back in the day, the video game adaptations of Aladdin and The Lion King stood firmly at the ‘quality’ end of tie-in spectrum, and now that they’re being re-released in modern times under one banner, the question is whether they still hold that same value. Judged on their own merits, neither of these games have held up particularly well, but the nostalgia value and quality of additional extras like filters and behind-the-scenes content help to make this a worthwhile package overall.
So, let’s get all the differences and inclusions in Disney Classic Games: Aladdin and The Lion King straight. Both games have five versions available with a Game Boy, Super Game Boy, Genesis and Japanese release being common between them while the fifth version is either a “final cut” (in Aladdin’s case) or a SNES version (in The Lion King’s case). In addition to this, Aladdin has a short demo version that was available only on trade show floors, and each game has a whole wealth of concept art, developer interviews, and other such goodies for those that are interested in the development history of these popular releases. Aside from the somewhat odd omission of the Capcom-developed SNES Aladdin release, it’s clear that a lot of love went into making this collection a well-rounded package. [Update: A DLC pack for this title launched in November 2021 after the publication of this review and added Capcom's SNES version of Aladdin in addition to three versions of The Jungle Book.]
Digital Eclipse has lived up to the high standard it’s set with its work on previous retro collections, as the emulation quality is as pitch-perfect as you could hope for. On top of this, various screen filter and ratio options have been included to give you the option to tweak the visuals to exactly as you remember them, while modern features like save states, rewind, and a curious “Interactive Game Viewer” mode are included to round out the rougher edges of these nearly thirty-year-old games.
We’d like to especially commend the inclusion of these latter quality-of-life features, as they go a long way towards balancing out the often inconsistent difficulty. Case in point, the much-hated ‘monkey level’ in Lion King was intentionally made to be frustrating so kids renting the game couldn’t easily beat it in a weekend. Now, with the Interactive Game Viewer, you can coast through the madness easily and pick up the controller again whenever you want.
The new features do act as a double-edged sword, however, as they also expose the rather antiquated game design that lies at the heart of the main versions of both these releases. Beloved as they may be, both games can be beaten in about an hour if you don’t play them ‘purely’. If you choose to play that way instead, the meandering level design, blind leaps of faith, and instant death traps are sure to add several more hours to your total play time as continuous, gruelling trial and error carries you to victory.
These are cruel games in so many ways, merciless in how they punish the new player for their mistakes, and – right or wrong – they were intentionally designed to be that way. Nowadays, it’s difficult to recommend these releases, mostly because you’re stuck between a rock and a hard place in regards to how you play them. Play without modern features, and you’re looking at two deliberately frustrating experiences that hardly hold up to modern game design standards. Play with modern features, and you’re looking at two games that can be beaten in an afternoon.
Both games adapt the storylines of the films they represent while throwing in a few extra levels or designs here or there that weren’t present in the films, such as a level in Aladdin in which the titular thief enters a world within Genie’s lamp. The 2D sidescrolling action in either game is serviceable, if not particularly memorable, mostly because there’s no notable rhyme or reason to level designs. Though each stage is visually distinct from the last, the hour-long runtimes ensure that there aren’t a whole lot of new ideas introduced as you move through levels.
The homogenous nature of the level design is broken up somewhat by the odd inclusion of a bonus level, such as a magic carpet ride in Aladdin or a bug hunt in Lion King, but we were rather disappointed by how little the developers tended to experiment. On top of this, there’s not a clear direction to the flow of most levels, as the ‘main’ path often loops back on itself several times to make it seem like the level is much longer than it truly is. Given the tight turnaround times the original developers were given for these releases – we’re talking just a few months here from start to finish – it’s admirable that they were able to produce titles of such relative quality, but it’s nonetheless quite difficult to ignore the glaring issues present in such foundational aspects of both releases.
One way in which both games have managed to wow, however, is in their utterly stellar presentation quality. Disney contributed some key members of its animation teams to assist in the development of these games’ art directions and it definitely shows in the bright colours and expressive designs. Despite the humble 16-bit graphics, most of the sprite work and animation is impressively close to what was present in the films themselves, and it still looks quite excellent even by modern standards.
In addition to this, the soundtracks contain both new arrangements and adaptations of songs from the films, creating music that sounds like it pushes the limits of what the 16-bit sound chip technology could do. Though the experiences are both all too short, never let it be said that they didn’t do a fantastic job of translating Disney’s classic designs to a 16-bit format.
Although the games at the heart of this collection are rather middling, we feel it bears special mention just how much the extra ‘museum’ features add to the overall package. Each game has several videos in which interviewers pull together several key members of the original development staff and quiz them on various aspects of the joys and struggles of development, while the concept art galleries and soundtrack lists are pleasingly filled out with content from production on both the games and the movies they were based on.
Obviously, this sort of stuff will only appeal to a specific subset of players, but we rather appreciated the depth of this historical content. It’s clear that the developers went to a lot of trouble to pull all of this together, and it goes a long way towards elevating this release above a simple low-effort ROM dump as many such re-releases are wont to do.
Conclusion
Disney Classic Games: Aladdin and The Lion King is an unfortunately tough release to recommend. Though Digital Eclipse did a fantastic job of emulating these releases and throwing all manner of extra features in to sweeten the deal, the hard truth is that the two games that lie at the core of this package just haven't stood the test of time all that well. Aside from the excellent presentation quality, the years have not been at all kind to these releases, and given the wealth of similar retro content available on the Switch eShop now, it’s tough to recommend that a newcomer pick them up. If you played these games as a kid and want a nice walk down memory lane, this is by far and away the best way you could possibly experience them – and that’s not something to be dismissed out of hand. Bearing that in mind, we’d give this release a light recommendation to those who are willing to shell out some cash for pure nostalgia. If you don’t fall into that camp, you should probably steer clear.
Comments 85
Xmas day playing mega drive Aladdin listening to in Utero, I will buy this game to transport me to a happier time in my youth x x
@Dragonslacker1 exactly why the reviews like this are ok for people of a certain age to ignore - taking you back is priceless
I just want Chip N Dale dang it.... really wish they woulda ported the Sat Morning Collection (is whatever it was called) to Switch....
I will just wait for the inevitable rom rip for the extended version and play it in an emulator as it is an edited rom running on an emulator.
Pretty pricey package for couple of 16 bit games. I expected Wonderboy 3 style HD visual options when this was announced .... but ... other than the usual crappy filters .... nothin!!
I remember buying Megadrive Aladdin day one back in the day, I had been following it for months and was super hyped for it. I played the first 2 stages, hated it and returrned it to the shop day two.
Maybe if this was a $10 digital collection, or included the superior Capcom SNES Aladdin I'd bite, but for now I'll wait for a sale or will just play these on PC where I have GOG copies of both plus Jungle Book, but no one cares about that one
I recommend avoiding this one. Lion King is notoriously bad, and the Sega version of Aladdin is dreadful. Especially when compared to the SNES Aladdin game, that one is actually solid.
@Fazermint I play on Steam.. but the filters are horrible... I still don't get it why they can't give 2D games lately bilinear filter. That gives you CRT experience at highest quality. On LED screen even with the CRT filter they added it's just with lines. They totally missed the mark here. Bilinear filter is for HD experience. I think they do it on purpose by not including that one. We all know all 2D games look better on LCD/LES with that filter and somehow they only use scanlines.. without the filter the games looks even worse than on CRT on original hardware. They totally don't capture it. This collection deserves for that reason alone a 5 from my point of view
But does Aladdin include the deck enhancer?
Doom 3 BFG, Doom 1 and Doom 2 combined costs less than this collection. That's amazing.
@Ventilator Then again it's Disney selling this..
OMG guys turn those fake scanlines off, those screenshots look filthy ugly.
@Ventilator Ya that price is pretty baffling.
Yeah they've aged badly but both these games have too much nostalgia and memories for me to ignore. My dad listening to the Aladdin MD score as I played during a period when he was quite unwell but it made him smile during that awful period and fondly remembers the game for that, me and my sister spending ages on that second level of Aladdin when we saw Abu as we were almost convinced a 2nd player could join in and play as him, both of us working out how to solve that damn monkey puzzle in Lion King and the joy we got getting to the Be Prepared stage (Always the best song from the movie).
I'm sorry but even as a guy that owns every version of Lion King and most of Aladdin, I'm picking this up for the bonus features.
These should had been HD remake like Duck Tales Remastered, the fact that they aren't just make this feel outdated and lame. Definitely aren't worth the $30 price tag especially since the Sega Genesis Classic Collection which had over 50 games sold for the same price.
As much as I would buy this for nostalgia, the price is a big let down
Still gonna get it at some point! I loved both of these games growing up. I know some are bothered by Capcom's Aladdin not being included, but I liked the Genesis one better anyway so this seems like an obvious purchase to me. 😁
I played the Mega Drive version of Aladdin back in the day. There was a level skip cheat. Pause the game and press ABBA ABBA. Not sure if you had to hit start again. Wonder if this is still included. This release will be a nice trip down memory lane.
@Dm9982
Finally caved and picked it up on PS4 for $5.00 during their last sale. It's nice, but would have preferred int on Switch.
Hmmm I’ve just booted up the lion king for my super nt and it looks way better than that...
Yeah I totally agree with the critic here. As someone who grew up in the 16-bit era I think a lot of gamers really overrate a lot of the generic platformers of the era. Nostalgia really goes a long way with these games and if you didn't play them back in the day they aren't nearly as good as some people make them out to be. Most people praising this are making nostalgic statements.
Ehh I guess it depends on if you enjoyed them back in the day if it's worth it or not. I ended up grabbing this even though I still have the genesis cart of Aladdin. Having never played lion king though, made me go out and buy. Do i wish it was cheaper? Sure...but I can say that about every game. If you liked it back in the day, youll it today. Facts.
Virgin’s Aladdin is a great game. It takes a bit to get used to using the sword, but once you do everything flows nicely. Oh and the magic carpet autoscroller isn’t as bad as some people make it out to be (certainly better than that blasted Turbo Tunnel section from Battletoads...). Yeah the game doesn’t play as nicely as the Capcom version, but it’s still worth a look. A shame the collection’s overpriced though.
That's a little tough. Nintendo Life uses to give high scores, but in this occasion the main complaint is something all the other reviews consider the other way around: the games are still great.
Of course, everyone has the right to have an opinion.
I, for one, am interested in the extras, but already have the original games ready to plug and play, so I don't need this. That means I'll wait for a digital price drop (me, who always beg for physical releases) and then buy it for Xbox One with its achievements.
Here's what I do. I play retro games on a CRT and then there are no filters needed. Also should I choose to play a game with brutal difficulty I have the option of the Game Genie as well.
Why are the screenshots so ugly? Is that a scanline filter? It looks awful and doesn't do the games any justice. Visually speaking these games still look amazing even today when played on an actual SNES or a Super NT. Heck even a standard SNES emulator will look better than this.
With Lion King, I honestly never found it as hard as people claim outside of the level near the end of the game, which is quite literally Hell. I can beat the game pretty consistently and I never understood what was so hard about the "monkey level". The only cheap thing is that they don't tell you that you can do a high jump by tapping jump twice.
Aladdin is a much more fair game overall though, with a pretty good difficulty scale. There's a tough inferno-style level halfway through the game that can get pretty challenging, but nothing too serious.
With that being said though I think this collection is a tad ridiculous for what it is. Compared to the Disney Afternoon collection, they're charging way too much for what is essentially two games. They could have at least thrown in The Jungle Book or Rescue Rangers. I really don't understand the point of releasing a bunch of versions of Aladdin, throwing in The Lion King, and calling it a collection. If I had to guess, they're just trying to take advantage of the recent hype for Aladdin and Lion King with a quickly thrown together compilation.
The nostalgic child in me wants to disagree with the review but.... I can't. They're asking too much this time.
@BarefootBowser that would be a huge mistake. You cannot and I repeat CANNOT miss out on these hidden gems. I remember playing lion king in the summer of 93’ with my old man. He was towards the end at that point, not that we could have known. You never see murder coming. Lion King was the highlight of his short life, and it was the highlight of our time together. Please pick this up in memory of him.
@retro_player_22 but you nint fans always cry that you don't get much snes/genesis games... well here you go and you get a few extra. Without need to buy 2 mini of this and that. you know what i mean! lol
I'd go for $10 maybe but $30 is a hard ask. I know people like to turn their noses up at it, but $20 for a year of Nintendo online for quite a good pile of NES/SNES games is a great deal and kind of puts this in perspective.
Heck, $20 for either Konami Collection puts this in perspective. If they want to charge this much for genesis they need to include more games. That same price gets you 50ish games in the genesis collection. More games or lower the price. Pick one.
The extreme spikes in difficulty are what made these two games famous (or infamous)
Edit: Spelling
I finished Lion King some time ago on mega drive.The amount of frustration was almost unbearable.Won't be coming back for more.
The exclusion of the SNES Aladdin is baffling. I played that game to death and beat it countless times. It wasn’t too hard and looked great. I don’t understand this omission.
I felt enthusiastic about the games before but after reading the review and above comments I've changed my mind. There's just better games I could be spending my money on. If the SNES version of Aladdin was in there it might have swayed me.
@retro_player_22 The problem with the Genesis Classic Collection is that the emulation is absolute garbage. I'd rather pay more money and have it work is intended.
Even back in the day, these were not the greatest games on the market. While Aladdin was quite enjoyable, Lion King was merely OK, and I am not sure that warrants a re-release at these prices. Still, if you have particularly fond memories of playing them, you might wanna fork out for the nostalgia factor.
While I do agree the price is a bit steep for JUST 2 games however they can go for 20 dollars a piece on Ebay and the NeoGeo games cost about 6.99 for a single rom and this game has about 4 roms included for each game plus a whole bunch of bonus content so in comparison the deal is not as raw as it seems at first.
Aladdin got a fair ammount of attention but the Lion king feels a bit bare bones even when it comes to the extras.
I feel that the addition of the Jungle Book would have made this package more complete but for some reason it is not here.
For me these games have a lot of nostalgic and personal value, the extras are a nice addition for a Disney and videogame lover like myself.
While Aladdin is a bit of a fastpaced game the Lion King demands a bit of a slower approach and only 2 levels are really unfair which are the monkey and the lava levels.
(In the graveyard level you need to jump one the ledge above you to win not the one in front once you reach the geyser)
I feel this package does deserve a 7 overall and the games not having aged well is both true and untrue because I feel they are still great games still, yes they have flaws but this site gave Skyrim a 9 dispite that game being riddled with bugs and glitches that have not been patched out since it's first release and it's many many re-releases and ports
Also these games look best without filters they look amazing on the Switch Lite screen.
I expected to like it a bit more when I bought it but I definitly know to reach for my Switch Lite when I have feel for playing these games.
@Onion They do show you two arrows up with some distance between them when the double jump part shows up in the first section.
@Indielink I'm playing it right now, doesn't seem garbage to me and at this point I had already beaten all 53 games, both on Switch and PS4.
@Alucard83 Hehehe I'm not a Ninty fans, I'm a gaming fans, I want every old games on new systems including old PS1, PS2, Saturn, and Dreamcast games. Notice how we kept complaining to Sega that we want a Dreamcast collection or a Dreamcast mini. The only thing is the price better be worth it if they are offering them as collection.
@khululy
Honestly I don't remember that, it has been a while since I played these games. I did a quick look though and yeah they do show you the two arrows going up, so they do at least hint that you need to do something. Fair enough then. I just remember being stuck on that part for a long time as a kid, only to realize you press jump twice or something like that to get over the bird nests. I would assume that would trip up most gamers if they're new to the game. Otherwise I never found the 2nd level hard at all. Now the lava stage near the end of the game is a different story. That level is hard for me even today and I remember often getting game over on that stage as a kid.
Mega Drive Aladdin was my first ever video game... so tempted by nostalgia to get this. Maybe when there is a sale.
Even $20 would be asking way too much. You can get four Mega Man X games with that amount and still end up with spare $10 to spend on something else.
That’s absurdely overpriced.
These games were never that great IMO. I played them both on Genesis and SNES at release and the only one I really liked was Lion King on Genesis. But even that was pretty flawed.
In any case, I'm happy this package is out there for people with more nostalgia than me.
@Nedtendo jeez sorry to hear about your dad. 😔
So I’ll just have to get this due to Genesis Aladdin. Don’t understand the negative comments about the game i remember it blowing me away on the Genny and still a great game today! Sure I would’ve like to see Capcom Aladdin included and maybe Jungle Book or wow even Quackshot!! $30 isn’t bad ....for those on the fence, in 6 months it will be $19.99 watch. Yea lion king was a frustrating pain in the ass!
@SwitchVogel 6/10 seems to be fair. Despite the hard difficulty curve these two games great classic that be played for those who love Disney games.
Would have liked a Mickey game thrown in as well.
Two things:
1. The Lion King game has NOT aged badly.
2. SNES Alladin game was a very good one. It should be included.
@Dm9982 Totally agree. Ducktales and Chip N’Dale we’re far superior games, and I’m just confounded why the Saturday Morning Collection hasn’t been ported.
Also need to mention that absence of the Game Gear version of Aladdin from this collection is a shame. I don’t recall that game having a high difficulty (because Blockbuster didn’t carry Game Gear games maybe?), and some Prince of Persia like levels were great fun!
Largely agree, at least for the Lion King, I had the SNES Aladdin. But with Lion King, I can’t remember a level more infuriating than “I just can’t wait to be king.” It broke my fragile little mind back then.
@frogopus : Agreed. And don't get me started on those who stretch out old 4:3 games to 16:9. If I were a dev with any pride in my work I wouldn't even give users the option to butcher the integrity of the intended image.
I got zero nostalgia for these games ( or the movies)
couple that with the quite frankly insane asking price for 2 16 bit games, I will be skipping this one easily.
@rushiosan
Or 50 megadrive games, with the ultimate collection.
1993 and 1994 weren’t “almost 30 years ago”. You’re off by like half a decade.
@Agent721
Licensing issues. Capcom did put pull Ducktales Remastered off all digital stores recently.
People seem to be forgetting that the SNES Aladdin was made by a different company than these versions. SNES Aladdin was made by Capcom, and these ones were made by Virgin. There are most likely rights issues for Capcom not being able to put their version with these, and this is Disney we’re talking about. Plus, this isn’t a Capcom Disney game compilation anyway.
I was initially very excited for this. But have decided to hold off for a sale. These two games were some of the quintessential Super NES games I played a kid growing up.
But 30 bucks is a steep ask. I could justify it I think if it was 15-20 bucks, Max.
So Sega's Aladdin and The Lion King are considered bad in the West?
That's so weird. I always liked these games, the graphics were smooth and colorful, the levels are all creative, the difficulty... I can agree to that, darn ostrich race was a pain. The only BAD Aladdin and TLK games are actually NES/GB ones, those are nearly unplayable.
And I never, ever understand people's love for SNES Aladdin. It's just... eh. Capcom's/Disney take on Prince of Persia.
Bizarre that this omits the SNES Aladdin game, which was far superior to the MD version.
I played the PC versions back in the day, but I suppose aside from select a sound card type at the start they were identical to Genesis versions. Too bad about SNES Aladdin, but that may be because Capcom didn’t renew their Disney license.
Anyway, I expect those in a stocking a few weeks from now.
Oh how stupid I was!
I actually thought they'd remake them with HD visuals, not give us the same games we played 25 years ago...
Absolutely no buy this way (and at this price).
What a shame.
@Dragonslacker1 Mate, sounds like me and you could've been good friends back in the day! Haha. That sounds just like what I was doing back then. I too want to stick this on and blast out some seattle grunge to take me RIGHT back.
First played Aladdin on PC, but then got the Mega Drive version at a market a few years later. Never did own The Lion King, but played it (again on Mega Drive). Both games were tough af, but certainly had some good feels to them.
Would pick them up, but not at the price asked.
@retro_player_22 Oh nice maybe it's been patched then. I remember at launch for both systems there were a ton of complaints about input lag and sound quality.
…"those who are willing to shell out some cash for pure nostalgia." That's a camp I fall into. Been a gamer for nearly forty years now. I can go back and play any game that was enjoyable back in the day and enjoy myself now.
Thanks to the rewind feature, I actually finished Aladdin for the first time (previously, I had usually lost all my lives by the time I reached the palace). Wow, what a terrible ending. Just Aladdin and Jasmine kissing over the credits roll. At least the SNES version had cutscenes.
Still, I had a blast playing it again.
Cheap difficulty and beating it in 3-5 hours was the norm at the time of release, but I really appreciate the rewind and "watch and play" feature, easier than plugging in level select codes. (do they still work? Haven't tried yet.) I imagine the price point was because of licensing, and I've been saying for years that these games would never rerelease because of licensing, so glad I was wrong, and all the extra features help justify the price.
Was tempted but I can't with the price on these. Nostalgia has it's limits in this instance.
@OorWullie Why did you hate the game?
Finished both these games regularly as a kid. Not that I feel proud, but I am just a little wondering, were these really hard? Maybe today's games have become too easy...
I don't know what game you played, but "Aladdin" on Genesis is still an excellent game today. It has excellent gameplay and level design, fantastic presentation, and a smooth difficulty curve where the only frustratingly difficulty levels are the last one and one where they let you move on after three deaths anyway.
Now, I admit "The Lion King" is somewhat of an acquired taste. There's some very tricky platforming, some notorious difficulty spikes, and some issues with figuring out the proper hit boxes. However, once you get used to each level, those issues are no longer that problematic, and it no longer gets truly difficult until the 6th level. It's still an overall very good game.
As for the runtime, that's not much of an issue, either. It takes well over an hour to beat each one, considering that you're expected to die several times along the way, and the point of games from this era is to replay them over and over from the beginning several times, with or without the cheat codes or the new QoL features.
Overall, this collection deserves more like an 8/10.
@BarefootBowser You seriously couldn't figure out that you just have to jump forward from each giraffe head very quickly before they look up?! Man, you suck! I'd hate to think of your reactions to the truly difficult parts of that level.
@Onion Actually, they do tell you about the high jump with the double arrow during the tutorial part of the ostrich ride. (The one thing that tripped me up on that level is not expecting to be able to jump on waves on water. I thought I was playing as Simba, not Jesus or Peter!)
Also, they let you pass the Rug Ride level after three deaths, so the difficulty in "Aladdin" is even more balanced that way. As you said, these games really aren't that difficult once you get used to them, especially compared to many games on the NES.
@speedyboris Yeah, the ending to "Aladdin" is pretty lame. It actually does have some cut scenes (well, captioned portrait stills) between levels, but most people never figure that out, since they advance so painfully slowly and skip entirely with just a single button press.
Yes i think 30 for these two is a hard sell, when i can get the megadrive mini for 70 and it has over 40 games. Going to miss this one and buy that megadrive mini once i got round to playing my backlog of games.
@BulbasaurusRex
Yeah someone already clued me in on that, prompting me to take a 2nd look. Bear in mind I haven't played these games in about 5 or so years, haha. The two arrows thing completely slipped my mind. But yeah outside of maybe one or two levels, I never found these games terribly difficult but that may be because I grew up in the NES era. Admittedly though as a kid I did get stuck on the "monkey stage" as everyone calls it before realizing you can do the high jump on the ostrich. I've heard some people say they had trouble grabbing the rhino tails as well but never really had too much trouble with it myself.
If it weren't for the steep asking price, I'd gladly buy and play these games again. Aladdin in particular is one of my favorite Genesis games. I would also like to see the Disney Afternoon Collection come to Switch, or a possible Rescue Rangers Remaster. The Disney games back then were pretty great overall. Also, a World of Illusion collection or similar would be really cool. Maybe all the Mickey games on Genesis and SNES bundled together. I remember Castle of Illusion and World of Illusion pretty fondly.
@BarefootBowser It's not judgmental to comment on your gaming skills. I admit that there are plenty of games that I suck at playing, like the classic Mega Man games.
@BarefootBowser As long as you were playing an official version, neither the system nor the controller could be at fault. Your age doesn't matter either, as you simply sucked at the game no matter how old you were. Like I said, it's not a bad thing nor a judgment at all, just a factual observation. If you were only a little kid, then you should try it again, as you probably won't suck so badly at it now.
If you've only played an unofficial or emulated version, then you're just a lame pirate, and I'll be proudly judgmental about that.
@iamthesunset great times, grunge was the coolest, getting Aladdin,lion king 2moz, have a good evening!
Nothing said in this article is anything new. These games were not AAA titles back in the day and still aren't.
Even though it's an unjustifiable rip-off, I bought it today.
I played the demos of both (doubt I had even bothered to complete The Lion King demo!) about 24 years ago, which were bought on floppies from a shareware vendor (along with The Jungle Book).
I also recall seeing a triple pack in a huge (then normal-sized) retail box on PC, but thought it was just a tad too expensive for three DOS games in the late 90s/2000. Plus, I was really into games like Theme Hospital and Storybook Weaver at the time. Good times.
If you want to enjoy these games, then you have to play them without using the cheat features, otherwise each game will feel very short! In my days of playing these (early to mid 90s), we didn't even have a load or save option. We were hooked, and game over only made us feel even more determined and start from scratch. Yes, from the very beginning. Seeing our lives drop to 3, 2 and 1 was very exciting and nerve wracking, something today's generation will sadly never experience! The only exception being that if your younger sibling or parents turned off the console without asking us first, or we had a powercut, it was a whole different story! Well, fortunately if this happened, Aladdin (SEGA version) had a password a couple of people mentioned on here. You press pause, and you press A,BB,A A,BB,A and magically you're moved on to the next level. (I've tried it on the switch version but it doesn't work). Oh, and using it as a cheat was not a cool thing to do! As for the price, they should really do the moral thing in this case and make it a bit cheaper - either for nostalgia-seeking gamers like me, or to encourage our offspring to pick it up! Pity Capcom didn't join the party, else the price tag could have been justified.
@technotreegrass ABBA ABBA sadly doesn't work anymore as far as I've tried! In my days we only used it in the event of a powercut or if we had to stop for whatever highly annoying reason.. you know like eating, sleeping, homework, school...I wish I could portal myself back to the easy going 90s.
aged badly? watch your potty mouth lol.
Bought this for Black Friday and I'll just have to put the SNES Aladdin on my SNES Classic.
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