Volume is Mike Bithell's follow-up endeavour to the charming little platformer Thomas Was Alone. While this wasn't necessarily the most complicated side-scroller ever, its personality and wit allowed it to stand way out among the competition. Bithell's next project takes him into the stealth genre, with a title that wears its love for Metal Gear Solid on its sleeve.
You assume the role of Robert Locksley, a thief who finds a simulation device called The Volume. Along with the help of Alan, a leftover AI – voiced by Thomas alumnus Danny Wallace – Locksley is able to stream simulated heists to the masses. The goal of doing this is to teach people how to pull off heists so that they can steal from the rich to give it to the poor. Naturally, this catches the ire of the company that housed the Volume – the Gisbourne Corporation – and its chief, voiced by the ever amazing Andy Serkis. Sounds a lot like a contemporary Robin Hood, no? Luckily, that's the point.
Unfortunately, the story's never really better than okay. The concept is neat – and it incorporates some neat little meta bits that we don't want to spoil – but in the end it just doesn't feel focused enough. The exposition is handled in much the same way as Thomas' was, but there's less of it this time around – including less Danny Wallace, which is a particular loss, as his BAFTA winning performance from the game's predecessor was extraordinary.
The biggest misstep, however, is casting YouTube star Charlie McDonnell to voice Locksley. While the initial idea is certainly a good one, the performance leaves a lot to be desired. Part of the issue could just be that alongside the likes of Wallace and Serkis, the video sensation seems flat. But at the same time, the voice work simply doesn't convince; McDonnell sounds like he's just reiterating words off a piece of paper as opposed to performing, which is unfortunate.
Luckily, the audio fares better. David Housden, the composer on Thomas, returns and delivers another stupendous score. This pairs beautifully with the impressive and interesting art direction, which employs bold use of colour, helping to actually freshen up the gameplay in long spurts.
Speaking of which, the title has a fine set of mechanics which blend together well to make a generally enjoyable experience. You play from a top-down perspective, and your goal is to navigate increasingly complex arenas. The difficulty curve is well determined, and new enemies are introduced throughout the 100 levels to keep things fresh. You'll also unlock different gadgets to work with, which, again, give you something different to think about.
While it's fun, though, it's far from perfect. For example, the checkpoint system is designed in such a way that it practically begs you to exploit it, though Bithell has already announced a newer, harder mode that hopes to address that. It's not just design problems either – we actually encountered a really nasty save bug that not only caused us to lose two hours of progress, but also required us to re-install the title in its entirety. At least the game's technical performance outside of the aforementioned is generally decent, though; the load times are a particular highlight, as they're practically instantaneous.
Conclusion
Volume is a bit of a mixed bag. Underutilised voice performances and some really nasty technical issues stand in the way of the title getting top marks. However, it's difficult for us to deny that the actual minute-to-minute gameplay is damn fun. Really cool art and a great score pair to ensure that Mike Bithell's latest is worth a shout – but we'd advise proceeding with caution, because there are still kinks to be worked out.
Comments 10
Lots of fun.
This game seemed like it was going to be a big deal, but it's come and gone with very little fanfare. Not entirely sure why. It sounds alright, but I'll wait for a patch and discount.
I'm trying to get a refund.
I bought the game, then went to play the other day only to see an error while downloading. Deleted, re-downloaded, same thing. I tried this 3 more times, same thing every time.
Finally I contacted Sony and requested my money back and to wipe it from my account. I had issues with Trials Fusion season pass disappearing on 3 occasions between content releases, and 3 times had to contact Sony and talk for 2 hours explaining how I couldn't access my content without paying for another season pass.
I'm just tired of crap like this happening. On no other console have I ever had issues like this- especially not repeated issues, I should add.
I told them from now on if I buy a game, and for whatever reason can't play what I paid for, I don't want it. Just give me my money back.
Gimme the Vita version! I'll wait until some of the kinks are ironed out first though.
Hmm, the whole "voiced by a YouTube personality" thing reminds me of Kickstarted games that have backer portraits and NPCs in them, or allow backers to voice characters, design quests and so on. There was one such case in Broken Age. A backer voiced a fairly major secondary character and it really stood out as quite flat compared to the rest of the cast. Fortunately that actually kind of worked with the character he was playing, though a general amateurish sound remained, kind of like he was just playing himself in that situation rather than playing another character.
I'm quite interested in this but as I often say in these comments, it just feels like inevitable PS+ stuff. I got Thomas Was Alone that way too and didn't really get into it. I didn't feel for the characters or anything, I just felt like I was playing a really bland Flash platformer on Newgrounds while listening to Danny Wallace read a children's audiobook. At least the fundamentals in this game sound far more up my alley.
There's a youtuber in this game - that made a hard choice really easy. No sale.
I didn't play Thomas, but I did keep an eye on this game. I'll check it out when I get a chance, likely after the title gets cleaned a bit.
@themcnoisy You hate youtubers that much?
@LieutenantFatman No, I dislike the idea of a relatively untalented human being, earning money from the game industry for little more than playing games, usually badly - all whilst mimicking Rik Mayalls character from the series Bottom.
Youtubers are not even slightly entertaining.
@themcnoisy but it has Danny Wallace and FREAKING Andy Serkis! Two amazing voice talents.
In all seriousness though, after playing a good amount of this and messing with the editor, I am quite happy with this game. It's a good stealth game with some really good style.
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