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App story

The digital brains behind some of the best arts apps out there tell us how they made them
  • If You Go Away screenshot

    How we made the story-driven app If You Go Away

    This GPS-driven story about loss turns your smartphone screen into a portal, presenting a virtually abstracted version of cities
  • Karen (app)

    How we made experiential life-coaching app, Karen

    Part game, drama and self-help quiz, this app from artists’ group Blast Theory sees users interact with curious but dangerous divorcee Karen
  • Paper and Pencil

    How we made the Paper iPad app

    This app enables users to sketch, write, draw and visualise ideas on their iPad and has been downloaded more than 14m times
  • HaikuJAM app screenshot

    How we made HaikuJAM, the collaborative creativity app

    The app that encourages ‘jammers’ to collaborate through the Japanese art of Haiku has seen some unexpected uses
  • Lucy using the Mr Glue Stories app

    How we made personalised story app, Mr Glue Stories

    My daughter’s desire for a story was the inspiration to create an app that lets children invent personalised tales of their own
  • The Wolfie app

    How we made the Wolfie piano app

    Named after Mozart himself, Wolfie is a music education tool that speaks the language of today’s children: technology
  • Artory app screenshot

    How we made Artory, the what’s on app for Plymouth's arts scene

    This arts data app benefits both audiences and organisations by offering users rewards that can be redeemed at local cultural venues
  • DeviantArt Mobile App screenshot

    How we made the DeviantArt Mobile App

    The art community app uses an innovative grid design to emphasise artworks and give users the feeling of walking through a real-life gallery
  • An old picture of Newcastle's Castle Keep

    How we made the Hidden Newcastle app

    Know the one about the flying donkey or the football match played on a frozen Tyne? This app educates culture fans with off-beat stories
  • Im@app in use

    How we made the cultural data app, I’m@app

    Art lovers can access exclusive content on their phones when they visit some of the UK’s museums, galleries and theatres
  • Dozens & Trails app

    How we made the Dozens & Trails app for the Library of Birmingham

    This app serves fun and visual introductions to the library’s vast collections of manuscripts, maps, books and artefacts
  • The Night Sun app

    How we made the Night Sun audiovisual web app

    How do you turn a physical audiovisual installation into a digital app? Composer Richard Birkin explains how he took Night Sun online
  • Show and Tell app in action

    How we made the Show and Tell circus app for children with autism

    The Show and Tell app uses social storytelling to capture the unpredictability of circus for a very literal audience
  • Artwork from the The War Poetry of Wilfred Owen app

    How we made The War Poetry of Wilfred Owen app for iPad

    The one-man team behind the first world war app on bringing Owen’s words to life and the decision to use female narrators
  • Centenary Connections app

    How we made the Centenary Connections first world war app

    From frontline pets to the gun that fired the first British shell, this app is a treasure trove of first world war stories and artefacts

  • Person using the Live/Revive/Lament app

    How we made the Live/Revive/Lament opera performance app

    Always asked to turn off your phone at a performance? This app must be used during the show, as a key piece of the narrative

  • Kscope app

    How we made kscope, an image-sharing app for university applicants

    The app turns your smartphone into a kaleidoscope, allowing students to transform everyday scenes into abstract works of art
  • Lumo Deliveries Inc

    How we made Lumo Deliveries Inc

    The makers of the management sim on putting players first and why more games should take inspiration from art and design

  • curiator-app

    How we made the Curiator iPhone app

    The co-founders of the online art platform explain how they fit the world's largest collaborative collection into people's pockets

  • Performr logo

    How we made Performr, the art cruising app

    Grindr and Tinder have transformed dating, so could an app that allows artists and audiences to hook up change the way we interact with art?

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